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HomeHome / Total War: Rome II / Libya (Hannibal at the Gates) / Buildings / Hellenistic Komai (Olive Oil)
Hellenistic Komai (Olive Oil) Libya (Hannibal at the Gates)Libya (Hannibal at the Gates) Level 3

Hellenistic Komai (Olive Oil)

Successful villages attract trade and settlers, and grow as a result.

Based on agriculture, fishing, trade, or mining small communities supported the growth of Greek city-states and the later Hellenic empires, providing every raw material needed. Villages only happen where there is something worth exploiting, and the best placed ones soon grow into larger towns. In the Greek world, such settlements could be as varied as the hamlets of the Spartan perioikoi, who helped keep the helots enslaved inside the state and acted as intermediaries with the outside world, to the "thousand golden cities" of Bactria which thrived on agriculture and flourishing trade in Asia Minor.


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Level
Hellenistic Komai (Olive Oil)

Building Name

Hellenistic Komai (Olive Oil)

Level Name

rom_HELLENIC_city_minor_olives_3

Building Chain

Building Level

3

Create Time

5

Create Cost

1900

Require Technology

Formal Government
Formal Government

Effects

4 food (this_region)
120 wealth from farming (agriculture) (this_building)
+5 growth per turn (this_province)
-4 public order per turn (squalor) (this_province)
+2% research rate (this_faction)
80 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

160 Citizen Militia
Citizen Militia
(Car_Citizen_Militia)
Spear Infantry
160 Carthaginian Hoplites
160 Carthaginian Hoplites
Carthaginian Hoplites
(Car_Hoplites)
Spear Infantry
160 Late Carthaginian Hoplites
160 Late Carthaginian Hoplites
Late Carthaginian Hoplites
(Car_Late_Hoplites)
Spear Infantry
160 Late Libyan Hoplites
Late Libyan Hoplites
(Car_Late_Libyan_Hoplites)
Spear Infantry
160 Libyan Hoplites
Libyan Hoplites
(Car_Libyan_Hoplites)
Spear Infantry
120 Libyan Peltasts
Libyan Peltasts
(Car_Libyan_Peltasts)
Missile Infantry
120 Mob
120 Mob
Mob
(Car_Mob)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Libyan Hoplites
Melee Infantry / Spear Infantry / (Car_Libyan_Hoplites)
Libyan Hoplites
There is honour and tradition in defending one's home.
160 270 270 24 20 20 39 55 45 45
2
120 Libyan Javelinmen
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Libyan Javelinmen
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 330 330 32 80 7 7 8 24 3 37 15 45 25
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