Seleucid Level 4
Satrap's Great Palace
Those who are not awed are certainly very stupid, or very dead.Varying in style, but not in purpose, palaces of local governors, satraps and royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex at Persepolis, at the heart of the Achaemenid Empire, or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were designed to awe. The palaces were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated, and diplomacy, politics and wars were planned.
() Level |
Building Name Satrap's Great Palace |
Level Name rom_HELLENIC_agora_satrap_SELEUCID_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 6400 |
Require Technology Labour Organisation |
Effects
+5 Eastern cultural influence (this_region)-10 food (this_region)
400 wealth from entertainment (culture) (this_building)
+7 public order per turn (this_province)
+3 rank for dignitaries upon recruitment (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tax Harvesting Edict:
+4% tax rate (this_province)
Provides Garrison Army
Recruitable Units
No Recruitable Units
Disqus |
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