Inn
There is nothing more welcome at the end of a day's travel than a comfortable inn.Extensive diplomatic and trade networks in the Hellenic and Mediterranean world meant travel was common amongst the merchant classes. Inns, or 'pandocheion', often in or close by the agora, developed to meet the needs of well-heeled travellers, offering places to stay while on business. Travellers brought wealth into the cities and, as artistic, learning and philosophical tastes were shared and spread, contributed much to the Hellenisation of the Mediterranean coast. The philosopher Strabo, born around 64BC, was a typical Greek traveller. His extensive wanderings, the basis for his 17-volume Geographica, took him from his native Pontus, across Egypt and into the Kingdom of Kush, before he settled eventually in Rome.
() Level |
Building Name Inn |
Level Name rom_HELLENIC_agora_public_3 |
Building Chain |
Building Level 3 |
Create Time 5 |
Create Cost 2500 |
Require Technology Armed Escorts |
Effects
12 food (this_region)50 wealth from entertainment (culture) (this_building)
+5% wealth from agriculture (regions_in_this_province)
-4 public order per turn (squalor) (this_province)
+2 experience for all new agents (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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