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Trading Port Parthia (Imperator Augustus)Parthia (Imperator Augustus) Level 3

Trading Port

A bustling centre of trade moving goods from east and west.

Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.


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Level
Trading Port

Building Name

Trading Port

Level Name

rom_EASTERN_port_minor_trade_3

Building Chain

Building Level

3

Create Time

5

Create Cost

3400

Effects

-4 food (this_region)
120 wealth from local commerce (this_building)
240 wealth from maritime commerce (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Commercial Stimulation Edict:
+5% wealth from all commerce buildings (this_province)

Provides Garrison Army

80 Raiding Hemiolia - Eastern Javelinmen
80 Raiding Hemiolia - Eastern Javelinmen
Raiding Hemiolia - Eastern Javelinmen
(Eas_Javelinmen_One_Halfer)
Missile Ship
100 Pursuit Trihemiolia - Eastern Slingers
Pursuit Trihemiolia - Eastern Slingers
(Eas_Slingers_Two_Halfer)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Eastern Javelinmen
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer)
Raiding Hemiolia - Eastern Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 440 440 467 6 41 80 7 7 8 24 3 37 15 45 20
2
100 Pursuit Trihemiolia - Eastern Slingers
Light Ship / Missile Ship / (Eas_Slingers_Two_Halfer)
Pursuit Trihemiolia - Eastern Slingers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Even giants can be humbled by nimble slingers.

100 540 540 650 7 23 150 7 25 8 24 3 37 15 45 20
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