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Infantry Quarters Massaesyli Tribal CouncilMassaesyli Tribal Council Level 3

Infantry Quarters

Permanent quarters can lead to better equipped, better trained levies.

Mustering a force required careful planning. Levies were often expected to provide their own arms, such as spear and shield, or javelins and even bows. If this was not done, they would have to be outfitted at the expense of the state treasury. This took time, and the easiest way to get everyone organised and equipped was in temporary camps. Dependent on circumstances and population, permanent quarters or barracks for levies would be built. Barrack-based troops could be used to supplement town watches or to patrol borders and guard trade routes. Even so, conscript levies were usually poorly trained, and more lightly equipped than noble, professional or mercenary soldiers.


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Level
Infantry Quarters

Building Name

Infantry Quarters

Level Name

rom_EASTERN_levy_light_3

Building Chain

Building Level

3

Create Time

5

Create Cost

1900

Effects

-4 food (this_region)

Provides Garrison Army

160 Numidian Light Infantry
Numidian Light Infantry
(dk_num_numidian_light_infantry)
Melee Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 2
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Numidian Javelinmen
Missile Infantry / Missile Infantry / (Num_Javelinmen)
Numidian Javelinmen
Numidians, steeped in the history of their land, ready to fight in its name.
120 340 340 32 80 8 7 10 24 4 38 15 50 45
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