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Eastern Spice Bazaar Persia (Imperator Augustus)Persia (Imperator Augustus) Level 4

Eastern Spice Bazaar

Exotic spices and wonders from afar bring wealth and marvels!

Spices were highly valued commodities, both for local consumption and trade with other peoples. Trade along what would become the Silk and Spice roads began almost at the start of civilisation with the rise of farming and trade amongst Neolithic communities. It was not until Arab and Phoenician traders began trading spices and other luxury goods, such as gold, precious stones, silks and fine textiles, that fixed routes and markets began to appear. As well as spices to flavour foods, other items were traded, including those considered essential for religious rites, such as frankincense. Traded for over 5,000 years, this tree resin gives off a strong aroma when burned. Myrrh was also valued for its uses as a medicine and for embalming mummies.


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Level
Eastern Spice Bazaar

Building Name

Eastern Spice Bazaar

Level Name

rom_EASTERN_city_slot_luxury_4

Building Chain

Building Level

4

Create Time

8

Create Cost

7400

Effects

+40% wealth from all commerce (regions_in_this_province)
400 wealth from local commerce (this_building)
-10 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Commercial Stimulation Edict:
+5% wealth from all commerce buildings (this_province)
Commercial Stimulation Edict:
+4 public order from luxuries (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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