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Eastern City Centre Himyar (Imperator Augustus)Himyar (Imperator Augustus) Level 1

Eastern City Centre

At the heart of a settlement is law, trade, and paperwork.

Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.


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Level
Eastern City Centre

Building Name

Eastern City Centre

Level Name

rom_EASTERN_city_slot_1

Building Chain

Building Level

1

Create Time

2

Create Cost

800

Effects

50 wealth from entertainment (culture) (this_building)
+1 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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