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HomeHome / Total War: Rome II / Qidri / Buildings / Eastern Town (Timber)
Eastern Town (Timber) QidriQidri Level 4

Eastern Town (Timber)

A prosperous centre for trade and commerce full of opportunity for the right people.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.


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Level
Eastern Town (Timber)

Building Name

Eastern Town (Timber)

Level Name

rom_EASTERN_city_minor_timber_4

Building Chain

Building Level

4

Create Time

8

Create Cost

3500

Effects

-8 food (this_region)
400 wealth from manufacturing (industry) (this_building)
+40% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
+3 growth per turn (this_province)
-10 public order per turn (squalor) (this_province)
+1 army recruitment capacity (this_province)
160 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Bread and Games Edict:
+1 ship building capacity (this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Levy Spearmen
Levy Spearmen
(Ara_Levy_Spear)
Spear Infantry
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 200 200 13 25 11 49 45 45 30
2
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
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