Sagartia Level 3
Eastern Small Town (Olive Oil)
A thriving community with trade to attract new settlers.Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.
() Level |
Building Name Eastern Small Town (Olive Oil) |
Level Name rom_EASTERN_city_minor_olives_3 |
Building Chain |
Building Level 3 |
Create Time 5 |
Create Cost 2000 |
Effects
4 food (this_region)120 wealth from farming (agriculture) (this_building)
75 wealth from local commerce (this_building)
+5 growth per turn (this_province)
-4 public order per turn (squalor) (this_province)
80 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Eas_Garrison_Spear) Eastern Spearmen Spearmen should make horsemen behave with respect. |
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160 | 170 | 170 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | |||||||||
2 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 380 | 380 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 20 |
Disqus |
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