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Slave Market Ardiaei tribal councilArdiaei tribal council Level 3

Slave Market

Some men are born free, but not all die that way.

In the ancient world, prisoners of war were often sold into slavery. Those captured by barbarians were just as unlucky as those taken by the 'civilised' races. Many of the Celtic words for slave have their roots in the Latin word 'captus', meaning captive, and this may be an indication that the custom of taking slaves was introduced to the tribes by either the Romans or the Greeks. These civilisations held very different views on slavery. In Greece a slave, be he born into servitude or captured as a prisoner of war, could never become a Greek citizen. The Romans on the other hand, gave their slaves complete freedom after manumission, becoming a 'libertus' - gaining political freedom and even the opportunity to run for public office.


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Level
Slave Market

Building Name

Slave Market

Level Name

rom_BARBARIAN_commons_slave_3

Building Chain

Building Level

3

Create Time

5

Create Cost

8400

Require Technology

Tax Labour
Tax Labour

Effects

+10% wealth from agriculture (regions_in_this_province)
+5% wealth from industry (regions_in_this_province)
80 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)
Commercial Stimulation Edict:
+10% wealth generated by slaves (this_province)
Commercial Stimulation Edict:
Moderate reduction in slave population decline (this_province)

Provides Garrison Army

160 Illyrian Levies
Illyrian Levies
(Ill_Levies)
Melee Infantry
120 Slave Javelinmen
Slave Javelinmen
(Ill_Slave_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Slave Javelinmen
Missile Infantry / Missile Infantry / (Ill_Slave_Javelinmen)
Slave Javelinmen
A skirmishing resource to be spent or squandered as their commander wishes.
120 220 220 32 80 7 7 8 24 3 37 15 45 25
2
120 Slave Slingers
Missile Infantry / Missile Infantry / (Ill_Slave_Slingers)
Slave Slingers
With the right stone even the lowliest slave can bring down a noble warrior.
120 240 240 20 150 7 25 8 24 3 37 15 45 25
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