![奴隸市場](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/rom_eastern_city_slot_slave_4.png)
![Buri (Imperator Augustus)](https://www.honga.net/totalwar/rome2/images/rome2/flags/buri/mon_24.png)
奴隸市場
有些人生而自由,但死亡卻不是他能自由選擇的。在古代世界,戰俘常常被賣為奴隸。那些被野蠻人抓獲的戰俘一樣很倒黴。許多關於奴隸的凱爾特詞源於與拉丁詞「captus」或captive。這可以說明抓獲奴隸的習俗是從羅馬人或者希臘人傳入部落的。這些文明對奴隸有著不同的見解。在希臘,如果是天生就是奴隸,或者是被抓獲的戰俘,那麼這個人將永遠無法成為希臘公民。然而,在羅馬,奴隸被釋放之後會擁有完全的自由,包括政治自由和競選官職的自由。
繁體中文化: 巴哈姆特全軍破敵板
() Level |
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Building Name 奴隸市場 |
Level Name rom_BARBARIAN_commons_slave_3 |
Building Chain |
Building Level 3 |
Create Time 5 |
Create Cost 8400 |
Require Technology ![]() 稅收勞動力 |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/trade_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/public_order_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/slaves_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/slaves_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/slaves_positive.png)
由奴隸產生的財富+10% (this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/slaves_positive.png)
奴隸人口節制性下降 (this_province)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近戰步兵 / 矛步兵 / (Ger_Night_Hunters) 暗夜獵手 能躲匿起來的士兵在戰場上總是受歡迎的,當然說的不是敵軍! |
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160 | 720 | 720 | 35 | 26 | 28 | 58 | 10 | 60 | 55 |
Disqus |
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