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HomeHome / Total War: Rome II / Nervii tribal council / Buildings / Great Hall
Great Hall Nervii tribal councilNervii tribal council Level 4

Great Hall

Power is a curious thing: it must be seen to be believed.

Many of the tribal leaders who fought the Romans are remembered as noble adversaries who stood against the Roman war machine but were ultimately crushed by it. There were those who chose to accept Roman rule in order to protect their people. Cartimandua, queen of the Briganti tribe in Britannia, chose to ally herself with Rome after witnessing the devastation of the southern British tribes. Fleeing for his life, the leader of the Catuvellauni tribe, Caratacus, sought refuge with Cartimandua. Rather than break her alliance with Rome she gave up Caratacus to the Romans in chains. Her peace was eventually broken when her ex-husband rose up against her, plunging her people back into war with Rome.


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Level
Great Hall

Building Name

Great Hall

Level Name

rom_BARBARIAN_commons_administration_4

Building Chain

Building Level

4

Create Time

8

Create Cost

9000

Require Technology

Warrior Aristocracy
Warrior Aristocracy

Effects

-10 food (this_region)
240 wealth from entertainment (culture) (this_building)
+20 public order per turn (this_province)
+3 rank for champions upon recruitment (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tribute Collection Edict:
+4% tax rate (this_province)

Provides Garrison Army

160 Fierce Swords
160 Fierce Swords
Fierce Swords
(Cel_Fierce_Swords)
Melee Infantry
120 Celtic Slingers
120 Celtic Slingers
Celtic Slingers
(Cel_Slingers)
Missile Infantry
160 Celtic Warriors
Celtic Warriors
(Cel_Warriors)
Melee Infantry
160 Spear Brothers
Spear Brothers
(Ger_Spear_Brothers)
Spear Infantry

Recruitable Units

No Recruitable Units
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