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Barbarian Town (Silk) Gaul (Samnite Wars)Gaul (Samnite Wars) Level 3

Barbarian Town (Silk)

Many hungry mouths are filled in a town.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.


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Level
Barbarian Town (Silk)

Building Name

Barbarian Town (Silk)

Level Name

rom_BARBARIAN_city_minor_silk_3

Building Chain

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Raised Site
Raised Site

Effects

-4 food (this_region)
+12% wealth from all commerce (regions_in_this_province)
400 wealth from local commerce (this_building)
+2 growth per turn (this_province)
-4 public order per turn (squalor) (this_province)
80 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

160 Short Swords
160 Short Swords
Short Swords
(Cel_Short_Swords)
Melee Infantry
120 Celtic Skirmishers
120 Celtic Skirmishers
120 Celtic Skirmishers
Celtic Skirmishers
(Cel_Skirm)
Missile Infantry
120 Celtic Slingers
Celtic Slingers
(Cel_Slingers)
Missile Infantry
160 Celtic Tribesmen
160 Celtic Tribesmen
Celtic Tribesmen
(Cel_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Short Swords
Melee Infantry / Melee Infantry / (Cel_Short_Swords)
Short Swords
Brave, but unskilled, these men will fight and die for the tribe's honour.
160 470 470 37 34 19 45 45 50 40
2
120 Celtic Slingers
Missile Infantry / Missile Infantry / (Cel_Slingers)
Celtic Slingers
These slingers, eager for glory in battle, are highly effective skirmishers.
120 280 280 20 150 7 25 8 24 3 37 25 45 25
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