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HomeHome / Total War: Rome II / Buri (Imperator Augustus) / Buildings / Barbarian Pagus (Purple Dye)
Barbarian Pagus (Purple Dye) Buri (Imperator Augustus)Buri (Imperator Augustus) Level 4

Barbarian Pagus (Purple Dye)

Riches grow when people work together.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.


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Level
Barbarian Pagus (Purple Dye)

Building Name

Barbarian Pagus (Purple Dye)

Level Name

rom_BARBARIAN_city_minor_purple_dye_4

Building Chain

Building Level

4

Create Time

8

Create Cost

4000

Require Technology

Dry Stone Construction
Dry Stone Construction

Effects

-8 food (this_region)
+40% wealth from all commerce (regions_in_this_province)
800 wealth from maritime commerce (this_building)
+3 growth per turn (this_province)
+1 army recruitment capacity (this_province)
160 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Tribute Collection Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

80 Hex-Bearers
Hex-Bearers
(Ger_Hex_Bearers)
Melee Infantry
120 Longbow Hunters
Longbow Hunters
(Ger_Longbow_Hunters)
Missile Infantry
160 Spear Brothers
160 Spear Brothers
160 Spear Brothers
160 Spear Brothers
Spear Brothers
(Ger_Spear_Brothers)
Spear Infantry
160 Spear Levy
Spear Levy
(Ger_Spear_Levy)
Spear Infantry
120 Germanic Youths
120 Germanic Youths
Germanic Youths
(Ger_Youths)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Club Levy
Melee Infantry / Melee Infantry / (Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 200 200 20 15 16 41 40 50 30
2
160 Spear Levy
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 220 220 18 22 17 59 40 50 30
3
120 Germanic Youths
Missile Infantry / Missile Infantry / (Ger_Youths)
Germanic Youths
These young men seek battle to enhance their status and gain experience.
120 300 300 32 80 7 7 18 24 10 35 30 45 20
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