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Barbarian Hundred Odrysian tribal councilOdrysian tribal council Level 3

Barbarian Hundred

Stout walls keep out many unwanted visitors.

As barbarian society developed, the need for larger settlements to house more people increased. This gave rise to fortified settlements, which tended to be built on areas with natural defences such as hilltops, cliffs or river banks. These were fortified with stone or wooden defences, setting them apart from the smaller settlements of the tribes. Some historians argue that the addition of fortifications was not a defensive decision but was, in fact, a matter of prestige. A tribe could have more than one of these fortified settlements and their sizes varied significantly. Julius Caesar made a study of the Gauls and named their fortified settlements 'oppidum', noting that the differing sizes seemed to show the hierarchy within each tribe.


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Level
Barbarian Hundred

Building Name

Barbarian Hundred

Level Name

rom_BARBARIAN_city_major_3

Building Chain

Building Level

3

Create Time

5

Create Cost

4400

Require Technology

Large Defences
Large Defences

Effects

+3 artillery on walls (this_region)
-8 food (this_region)
+20% wealth from all sources (regions_in_this_province)
700 wealth from subsistence (this_building)
+6 growth per turn (this_province)
-4 public order per turn (squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+3% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

40 Dacian Bastion Ballista
40 Dacian Bastion Ballista
Dacian Bastion Ballista
(Dac_Ballista_Bastion)
Field Artillery
40 Dacian Bastion Scorpion
40 Dacian Bastion Scorpion
Dacian Bastion Scorpion
(Dac_Scorpion_Bastion)
Fixed Artillery
160 Spears
160 Spears
Spears
(Dac_Spears)
Spear Infantry
120 Thracian Bowmen
Thracian Bowmen
(Thr_Bowmen)
Missile Infantry
120 Thracian Peltasts
120 Thracian Peltasts
Thracian Peltasts
(Thr_Peltasts)
Missile Infantry
120 Thracian Skirmishers
120 Thracian Skirmishers
120 Thracian Skirmishers
Thracian Skirmishers
(Thr_Skirm)
Missile Infantry
120 Tribal Garrison
Tribal Garrison
(Thr_Tribal_Garrison)
Missile Infantry
160 Thracian Warriors
160 Thracian Warriors
Thracian Warriors
(Thr_Warriors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Spears
Melee Infantry / Spear Infantry / (Dac_Spears)
Spears
Even the lowliest of Dacians can carry a spear into battle for his people.
160 220 220 11 22 12 54 45 45 30
2
120 Thracian Skirmishers
Missile Infantry / Missile Infantry / (Thr_Skirm)
Thracian Skirmishers
Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.
120 330 330 41 80 7 7 12 24 3 37 15 45 25
3
160 Thracian Warriors
Melee Infantry / Melee Infantry / (Thr_Warriors)
Thracian Warriors
A Thracian thinks himself unequalled by others. Perhaps he is right?
160 420 420 46 45 36 12 30 50 45
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