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Cistern Roman Pretenders (Rise of the Republic)Roman Pretenders (Rise of the Republic) Sanitation Level 3

Cistern

Water is life, and it pays to guard it as you would your own.

Water storage was a basic but essential part of life in Roman cities. Growing populations needed a constant supply of water. A reserve could be held, in case of fire or drought, in tanks placed along the aqueducts. Fire was a common threat in the ancient world. As many buildings were poorly made, watches were organised to prevent them. The Vigiles Urbani of Rome were a force consisting of armed citizens, equipped both to fight fires and patrol urban areas. They were not always successful: the great fire of AD64 burned for six days and destroyed a large part of Rome. As well as firewatching, the Vigiles were also used at night to keep civil order and stop sabotage or criminal activity.

Sanitation

Canal
Canal
(inv_rom_sanitation_1)
Sanitation Level 0
Latrines
Latrines
(inv_rom_sanitation_sewer_2)
Sanitation Level 1
Sewers
Sewers
(inv_rom_sanitation_sewer_3)
Sanitation Level 2
Cloaca
Cloaca
(inv_rom_sanitation_sewer_4)
Sanitation Level 3
Cloaca Maxima
Cloaca Maxima
(inv_rom_sanitation_sewer_5)
Sanitation Level 4
Water Tank
Water Tank
(inv_rom_sanitation_tank_2)
Sanitation Level 1
Cistern
Cistern
(inv_rom_sanitation_tank_3)
Sanitation Level 2
Reservoire
Reservoire
(inv_rom_sanitation_tank_4)
Sanitation Level 3
Cistern

Building Name

Cistern

Level Name

inv_rom_sanitation_tank_3

Building Chain

Sanitation

Building Level

3

Create Time

5

Create Cost

1900

Require Resource

Lead
Lead

Require Technology

Modern Cities
Modern Cities

Effects

-3 food (this_region)
+15% wealth from agriculture (regions_in_this_province)
+8 growth per turn (this_province)
+4 security against all agent actions (attribute bonus) (this_province)
+2 public order per turn (sanitation) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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