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HomeHome / Total War: Rome II / Veneti Secessionists (Rise of the Republic) / Buildings / Town (Salt Kiln)
Town (Salt Kiln) Veneti Secessionists (Rise of the Republic)Veneti Secessionists (Rise of the Republic) Salt Level 3

Town (Salt Kiln)

A little salt is useful, a lot is profitable.

Salt was a valuable commodity that many barbarian tribes traded with the 'civilised' world. Archaeologists are able to identify areas of high salt production by the presence of a refuse deposit known as 'briquetage'. Ancient salt production started with pottery vessels; brine was added to these and allowed to dry out and form salt cakes. These pots were then smashed to release the salt cakes, resulting in large quantities of pottery shards. A recent discovery at the Poiana Slatinei archaeological site, next to a salt spring in Lunca, Romania, suggest that the Neolithic inhabitants of the area were boiling the salt-laden spring water to extract the salt as far back as 6050BC, making it the oldest known salt works in the world.

Salt

Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Salt Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Salt Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Salt Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Salt Level 3
Town (Salt Kiln)

Building Name

Town (Salt Kiln)

Level Name

inv_rom_salt_3

Building Chain

Salt

Building Level

3

Create Time

5

Create Cost

2300

Effects

-4 food (this_region)
400 wealth from local commerce (this_building)
+3 growth per turn (this_province)
120 salt (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+6% tariff income from trade agreements (this_faction)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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