Home / Total War: Rome II / Samnites Pretenders (Rise of the Republic) / Buildings / Colonia (Amber Road)
Samnites Pretenders (Rise of the Republic) Amber Level 4
Colonia (Amber Road)
Why trade in slaves when amber is worth more than flesh?The regard in which amber was held is attested to by its associations with the sun god in his role as Elector or ‘the Awakener’. Later, the discovery of insects preserved in amber enabled Roman naturalists to correctly identify it as ancient, fossilised tree sap. However, this did little to dispel the commonly held belief that amber actually was solidified Lynx urine. It’s golden lustre meant amber was highly valued within the Greco-Roman world, where it was used to make jewellery, medicines and false hair. However, it meant much less to the barbarians who controlled the finest Balkan mines; they simply burnt amber as fuel for warmth.
Amber
Building Name Colonia (Amber Road) |
Level Name inv_rom_amber_4 |
Building Chain Amber |
Building Level 4 |
Create Time 8 |
Create Cost 2500 |
Effects
-8 food (this_region)350 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+4 public order per turn (this_province)
160 amber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8% tariff income from trade agreements (this_faction)
+12 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
No Recruitable Units
Disqus |
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