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HomeHome / Total War: Rome II / Carthage (Rise of the Republic) / Buildings / Periokos Camp
Periokos Camp Carthage (Rise of the Republic)Carthage (Rise of the Republic) Military (Recruitment) Level 2

Periokos Camp

Allies and mercenary troops must be mustered and brought to order.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

Military (Recruitment)

Muster Field
Muster Field
(inv_car_military_1)
Military (Recruitment) Level 0
Holosideros Barracks
Holosideros Barracks
(inv_car_military_heavy_2)
Military (Recruitment) Level 1
Hoplite Barracks
Hoplite Barracks
(inv_car_military_heavy_3)
Military (Recruitment) Level 2
Royal Barracks
Royal Barracks
(inv_car_military_heavy_4)
Military (Recruitment) Level 3
Periokos Camp
Periokos Camp
(inv_car_military_light_2)
Military (Recruitment) Level 1
Skirmisher Camp
Skirmisher Camp
(inv_car_military_light_3)
Military (Recruitment) Level 2
Mercenary Camp
Mercenary Camp
(inv_car_military_light_4)
Military (Recruitment) Level 3
Periokos Camp

Building Name

Periokos Camp

Level Name

inv_car_military_light_2

Building Chain

Military (Recruitment)

Building Level

2

Create Time

3

Create Cost

1300

Effects

-1 food (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Carthaginian Javelinmen
Missile Infantry / Missile Infantry / (inv_car_carthaginian_javelin)
Carthaginian Javelinmen
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 330 330 32 80 7 7 8 24 3 27 40 45 25
2
160 Citizen Militia
Melee Infantry / Spear Infantry / (inv_car_citizen_militia)
Citizen Militia
These citizens-at-arms will do their best, but they need stiffening alongside trained warriors.
160 500 500 15 25 15 37 40 45 30
3
160 Sword Militia
Melee Infantry / Melee Infantry / (inv_car_sword_militia)
Sword Militia
Picking up the sword for mighty Carthage is an honour for any fighting man.
160 550 550 15 34 15 37 40 45 30
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