Town (Shaft Mine)
Rich veins of ore can be accessed via deep tunnels and shafts.Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.
Gold
Farmstead (Gold Mine)
(inv_barb_gold_1) Gold Level 0 |
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Building Name Town (Shaft Mine) |
Level Name inv_barb_gold_3 |
Building Chain Gold |
Building Level 3 |
Create Time 5 |
Create Cost 6700 |
Effects
-4 food (this_region)400 wealth from mining (industry) (this_building)
+15% wealth from mining (industry) (all regions)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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