Religieux
Terre consacrée (greek_religious_1) Religieux Level 0
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Autel d'Arès (greek_religious_areas_2) Religieux Level 1
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Temple d'Arès (greek_religious_areas_3) Religieux Level 2
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Temple d'Arès Enyalios (greek_religious_areas_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Autel d'Athéna (greek_religious_athena_2) Religieux Level 1
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Temple d'Athéna (greek_religious_athena_3) Religieux Level 2
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Temple d'Athéna Promachos (greek_religious_athena_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Autel d'Héphaïstos (greek_religious_hephaistos_2) Religieux Level 1
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Temple d'Héphaïstos (greek_religious_hephaistos_3) Religieux Level 2
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Temple d'Héphaïstos Polumétis (greek_religious_hephaistos_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Bois sacré (greek_religious_nymph_2) Religieux Level 1
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Bois des nymphes (greek_religious_nymph_3) Religieux Level 2
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Nymphaion (greek_religious_nymph_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Autel de Poséidon (greek_religious_poseidon_2) Religieux Level 1
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Temple de Poséidon (greek_religious_poseidon_3) Religieux Level 2
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Temple de Poséidon Hippios (greek_religious_poseidon_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Autel de Zeus (greek_religious_zeus_2) Religieux Level 1
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Temple de Zeus (greek_religious_zeus_3) Religieux Level 2
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Temple de Zeus Panhellenios (greek_religious_zeus_4) Religieux Level 3
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Temple de la toison d'or (greek_religious_5_golden_fleece) Religieux Level 4
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Building Name Temple d'Héphaïstos |
Level Name greek_religious_hephaistos_3 |
Building Chain Religieux |
Building Level 3 |
Create Time 5 |
Create Cost 2100 |
Effects

+2 d'influence culturelle hellénique (this_region)

-4 de nourriture (this_region)

120 de richesse provenant du divertissement (culture) (this_building)

+10% de richesse provenant de l'industrie (regions_in_this_province)

+2 d'ordre public par tour (this_province)

Édit de stimulation du commerce :
+10% de richesse provenant des bâtiments industriels (this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units