Religious
Consecrated Ground (greek_religious_1) Religious Level 0
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Shrine of Ares (greek_religious_areas_2) Religious Level 1
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Temple of Ares (greek_religious_areas_3) Religious Level 2
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Temple of Ares Enyalios (greek_religious_areas_4) Religious Level 3
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Shrine of Athena (greek_religious_athena_2) Religious Level 1
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Temple of Athena (greek_religious_athena_3) Religious Level 2
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Temple of Athena Promachos (greek_religious_athena_4) Religious Level 3
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Shrine of Hephaistos (greek_religious_hephaistos_2) Religious Level 1
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Temple of Hephaistos (greek_religious_hephaistos_3) Religious Level 2
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Temple of Hephaistos Polumetis (greek_religious_hephaistos_4) Religious Level 3
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Sacred Grove (greek_religious_nymph_2) Religious Level 1
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Grove of Nymphs (greek_religious_nymph_3) Religious Level 2
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Nymphaion (greek_religious_nymph_4) Religious Level 3
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Shrine of Poseidon (greek_religious_poseidon_2) Religious Level 1
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Temple of Poseidon (greek_religious_poseidon_3) Religious Level 2
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Temple of Poseidon Hippois (greek_religious_poseidon_4) Religious Level 3
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Shrine of Zeus (greek_religious_zeus_2) Religious Level 1
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Temple of Zeus (greek_religious_zeus_3) Religious Level 2
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Temple of Zeus Panhellenios (greek_religious_zeus_4) Religious Level 3
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![Shrine of Athena](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/rom_roman_temple_minerva_3.png) |
Building Name Shrine of Athena |
Level Name greek_religious_athena_2 |
Building Chain Religious |
Building Level 2 |
Create Time 3 |
Create Cost 1400 |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/religion_positive.png)
傳播希臘文化(+3影響) (this_region)
-1食物 (this_region)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
文化建築獲得的財富+5% (regions_in_this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/public_order_positive.png)
+3每回合公共秩序 (this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
+2%研究率 (this_faction)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
麵包和遊戲法令:
由農業建築產生的財富+5% (this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units