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Periokos Camp CyprusCyprus Military (Recruitment) Level 2

Periokos Camp

Allies and mercenary troops must be mustered and brought to order.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

Military (Recruitment)

Muster Field
Muster Field
(greek_military_1)
Military (Recruitment) Level 0
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Military (Recruitment) Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Military (Recruitment) Level 2
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Military (Recruitment) Level 3
Periokos Camp
Periokos Camp
(greek_military_light_2)
Military (Recruitment) Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Military (Recruitment) Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Military (Recruitment) Level 3
Periokos Camp

Building Name

Periokos Camp

Level Name

greek_military_light_2

Building Chain

Military (Recruitment)

Building Level

2

Create Time

3

Create Cost

1300

Require Technology

Logistics
Logistics

Effects

-1 food (this_region)

Provides Garrison Army

160 Levy Pikemen
160 Levy Pikemen
Levy Pikemen
(Gre_Levy_Pike)
Pike Infantry
120 Slingers
120 Slingers
Slingers
(Gre_Slingers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Karian Axemen
Melee Infantry / Melee Infantry / (Egy_Karian_Axemen)
Karian Axemen
These lightly-armoured axemen can hack their way into the flanks and rear of enemies.
160 400 400 28 26 21 37 45 55 40
2
120 Archers
Missile Infantry / Missile Infantry / (Gre_Archers)
Archers
Archers are ideal for goading the enemy into foolish action.
120 250 250 35 125 6 15 8 24 3 12 10 45 25
3
120 Javelinmen
Missile Infantry / Missile Infantry / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 29 80 7 7 8 24 3 37 15 45 25
4
160 Levy Pikemen
Melee Infantry / Pike Infantry / (Gre_Levy_Pike)
Levy Pikemen
It is considered an honour to defend one's home and family.
160 450 450 30 20 4 15 60 45 35
5
80 Light Cavalry
Cavalry / Melee Cavalry / (Gre_Light_Cav)
Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
80 440 440 38 25 29 50 35 75 40
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