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​軍​用​埠​頭 ​マ​イ​ン​マ​イ​ン ​港 Level 2

​軍​用​埠​頭

Where warships gather, and armies embark for conquest and spoils.

For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.

日本語化: JapanTotalWarとは

​港

​港
​港
(east_port_1)
​港 Level 0
​漁​港
​漁​港
(east_port_fish_2)
​港 Level 1
​魚​屋​の​水​路
​魚​屋​の​水​路
(east_port_fish_3)
​港 Level 2
​海​鮮​市​場
​海​鮮​市​場
(east_port_fish_4)
​港 Level 3
​軍​用​埠​頭
​軍​用​埠​頭
(east_port_military_2)
​港 Level 1
​海​軍​造​船​所
​海​軍​造​船​所
(east_port_military_3)
​港 Level 2
​乾​船​渠
​乾​船​渠
(east_port_military_4)
​港 Level 3
​泊​地
​泊​地
(east_port_trade_2)
​港 Level 1
​交​易​港
​交​易​港
(east_port_trade_3)
​港 Level 2
​海​辺​の​市​場
​海​辺​の​市​場
(east_port_trade_4)
​港 Level 3
​軍​用​埠​頭

Building Name

​軍​用​埠​頭

Level Name

east_port_military_2

Building Chain

​港

Building Level

2

Create Time

3

Create Cost

1900

Effects

-1 ​食​料 (this_region)
70 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)

Provides Garrison Army

60 Assault Dieres - Levy Spearmen
60 Assault Dieres - Levy Spearmen
Assault Dieres - Levy Spearmen
(Ara_Spear_Two)
​近​接​艦
80 Raiding Hemiolia - Tribes People
80 Raiding Hemiolia - Tribes People
Raiding Hemiolia - Tribes People
(Ara_Tribes_One_Halfer)
​飛​び​道​具​艦

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trieres - Levy Skirmishers
Medium Ship / ​飛​び​道​具​艦 / (Ara_Skirm_Thee)
Missile Trieres - Levy Skirmishers
A large contingent of archers can make short work of enemy crews.

The desert-canny fight only when they must.

80 470 470 758 6 32 80 7 7 8 24 3 52 15 45 25
2
80 Scorpion Trieres - Levy Skirmishers
Medium Ship / ​飛​び​道​具​艦 / (Ara_Skirm_Three_Scorpio)
Scorpion Trieres - Levy Skirmishers
Deadly accurate dart-throwers give enemies pause.

The desert-canny fight only when they must.

80 710 710 758 6 32 80 7 7 8 24 3 52 15 45 25
3
120 Assault Tetreres - Levy Spearmen
Medium Ship / ​近​接​艦 / (Ara_Spear_Four)
Assault Tetreres - Levy Spearmen
Ramming attacks from these ships inflict terrible damage.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

120 580 580 890 6 13 25 11 49 45 45 30
4
60 Assault Dieres - Levy Spearmen
Light Ship / ​近​接​艦 / (Ara_Spear_Two)
Assault Dieres - Levy Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

60 310 310 566 6 13 25 11 49 45 45 30
5
60 Fire Pot Dieres - Levy Spearmen
Light Ship / ​近​接​艦 / (Ara_Spear_Two_Fire_Pots)
Fire Pot Dieres - Levy Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

60 360 360 566 6 13 25 11 49 45 45 30
6
80 Raiding Hemiolia - Tribes People
Light Ship / ​飛​び​道​具​艦 / (Ara_Tribes_One_Halfer)
Raiding Hemiolia - Tribes People
These swift, manoeuvrable ships are a useful scouting force for any admiral.

A wise man fights the desert before his fellow man.

80 250 250 467 6 32 80 7 7 5 24 3 12 10 40 20
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