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HomeHome / Total War: Rome II / Persian Rebels (Wrath of Sparta) / Buildings / Settlement (Trench Mine)
Settlement (Trench Mine) Persian Rebels (Wrath of Sparta)Persian Rebels (Wrath of Sparta) Lead Level 2

Settlement (Trench Mine)

Shallow mining is less dangerous, but also less lucrative.

Found in abundance across the whole world, lead has been used by people for thousands of years as it is extremely soft, malleable and easy to extract by smelting. The Egyptians used it to glaze pottery and the Babylonians and Assyrians used lead sheets for construction. However, the Romans were the greatest exploiters of it, with an estimated annual output of eighty thousand tonnes. Lead was extracted from crushed and smelted galena ore, a by-product of silver mining. The Romans used 'plumbum' to line their baths and make their water pipes, hence the English word 'plumber'. Even the gladiators in the Coliseum used lead as knuckle covers.

Lead

Village (Lead Mine)
Village (Lead Mine)
(east_lead_1)
Lead Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_lead_2)
Lead Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Lead Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Lead Level 3
Settlement (Trench Mine)

Building Name

Settlement (Trench Mine)

Level Name

east_lead_2

Building Chain

Lead

Building Level

2

Create Time

3

Create Cost

1800

Effects

-1 food (this_region)
150 wealth from mining (industry) (this_building)
+2 growth per turn (this_province)
+2 public order per turn (sanitation) (all provinces)
80 lead (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Median Spearmen
160 Median Spearmen
Median Spearmen
(Pel_Median_Spear)
Spear Infantry
120 Persian Archers
120 Persian Archers
Persian Archers
(Pel_Persian_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Baktrian Cavalry
Cavalry / Melee Cavalry / (Pel_Baktrian_Cavalry)
Baktrian Cavalry
Although lightly armoured, the speed and efficiency of these riders cannot be matched.
80 430 430 37 25 29 26 55 75 30
2
160 Median Spearmen
Melee Infantry / Spear Infantry / (Pel_Median_Spear)
Median Spearmen
The Medes are the literal spearpoint of determined independence.
160 180 180 13 25 11 34 45 45 25
3
120 Persian Archers
Missile Infantry / Missile Infantry / (Pel_Persian_Archers)
Persian Archers
Archers should be valued for the ability to strike down a distant foe.
120 360 360 35 150 6 15 9 24 4 13 10 50 30
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