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HomeHome / Total War: Rome II / Persian Rebels (Wrath of Sparta) / Buildings / Town (Weaponsmith)
Town (Weaponsmith) Persian Rebels (Wrath of Sparta)Persian Rebels (Wrath of Sparta) Iron Level 3

Town (Weaponsmith)

There is a line between craft and art which the greatest smiths straddle.

According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.

Iron

Village (Iron Workshop)
Village (Iron Workshop)
(east_iron_1)
Iron Level 0
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(east_iron_armour_2)
Iron Level 1
Town (Armourer)
Town (Armourer)
(east_iron_armour_3)
Iron Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(east_iron_weapon_2)
Iron Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(east_iron_weapon_3)
Iron Level 2
Town (Weaponsmith)

Building Name

Town (Weaponsmith)

Level Name

east_iron_weapon_3

Building Chain

Iron

Building Level

3

Create Time

5

Create Cost

3500

Effects

-6 food (this_region)
300 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
150 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I armour (+5% armour) upon recruitment (all provinces)
Level III weapons (+20% melee attack) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Median Spearmen
160 Median Spearmen
Median Spearmen
(Pel_Median_Spear)
Spear Infantry
120 Persian Archers
120 Persian Archers
Persian Archers
(Pel_Persian_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Baktrian Cavalry
Cavalry / Melee Cavalry / (Pel_Baktrian_Cavalry)
Baktrian Cavalry
Although lightly armoured, the speed and efficiency of these riders cannot be matched.
80 430 430 37 25 29 26 55 75 30
2
160 Median Spearmen
Melee Infantry / Spear Infantry / (Pel_Median_Spear)
Median Spearmen
The Medes are the literal spearpoint of determined independence.
160 180 180 13 25 11 34 45 45 25
3
120 Persian Archers
Missile Infantry / Missile Infantry / (Pel_Persian_Archers)
Persian Archers
Archers should be valued for the ability to strike down a distant foe.
120 360 360 35 150 6 15 9 24 4 13 10 50 30
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