Large Town (Sluiced Mine)
Controlling the flow of water scours the soil to reveal ore deposits.Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.
() Level |
Building Name Large Town (Sluiced Mine) |
Level Name east_gold_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 11800 |
Effects
-8 food (this_region)700 wealth from mining (industry) (this_building)
+20% wealth from mining (industry) (all regions)
+5% wealth from all commerce (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Ara_Levy_Spear) Levy Spearmen Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
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160 | 200 | 200 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | |||||||||
2 |
Missile Infantry / Missile Infantry / (Ara_Slingers) Slingers Even the humblest nomad may hurl a stone at his enemies. |
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120 | 260 | 260 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 |
Disqus |
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