menu
HomeHome / Total War: Rome II / Sakastan (Empire Divided) / Buildings / ​都​市
​都​市 Sakastan (Empire Divided)Sakastan (Empire Divided) ​州​都 Level 1

​都​市

The city is the heart of a people, and the birthing place of civilisation.

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

日本語化: JapanTotalWarとは

​州​都

​都​市
​都​市
(east_city_1)
​州​都 Level 0
​王​族​の​大​都​市
​王​族​の​大​都​市
(east_city_royal_2)
​州​都 Level 1
​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター
(east_city_royal_3)
​州​都 Level 2
​王​族​の​カ​ル​カー
​王​族​の​カ​ル​カー
(east_city_royal_4)
​州​都 Level 3
​サ​ト​ラ​ッ​プ​の​大​都​市
​サ​ト​ラ​ッ​プ​の​大​都​市
(east_city_satrap_2)
​州​都 Level 1
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
(east_city_satrap_3)
​州​都 Level 2
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
(east_city_satrap_4)
​州​都 Level 3
​都​市

Building Name

​都​市

Level Name

east_city_1

Building Chain

​州​都

Building Level

1

Create Time

2

Create Cost

1500

Effects

+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
200 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Persian Skirmishers
Missile Infantry / ​飛​び​道​具​歩​兵 / (3c_Per_Persian_Skirmishers)
Persian Skirmishers
Skirmishers are perfect for frustrating the enemy before a larger attack.
120 320 320 32 80 7 7 8 24 3 22 15 45 20
Disqus
Facebook