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Royal City ​ガ​エ​ト​ゥ​リ​ガ​エ​ト​ゥ​リ Provincial Capital Level 4

Royal City

A shining city, a seat of power and a source of pride…

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

日本語化: JapanTotalWarとは

Provincial Capital

Small City
Small City
(dk_all_city_1)
Provincial Capital Level 0
City
City
(dk_all_city_2)
Provincial Capital Level 1
Large City
Large City
(dk_all_city_3)
Provincial Capital Level 2
Royal City
Royal City
(dk_all_city_4)
Provincial Capital Level 3
Royal City

Building Name

Royal City

Level Name

dk_all_city_4

Building Chain

Provincial Capital

Building Level

4

Create Time

8

Create Cost

7100

Effects

+6 ​城​壁​上​の​弩​砲 (this_region)
-8 ​食​料 (this_region)
+12% ​全​収​入​源​の​収​入 (regions_in_this_province)
500 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+9 ​ター​ン​毎​の​発​展 (this_province)
+8 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
​飛​び​道​具​歩​兵
40 African Bastion Ballista
40 African Bastion Ballista
40 African Bastion Ballista
African Bastion Ballista
(Afr_Ballista_Bastion)
​野​戦​投​擲​兵​器
80 Numidian Noble Cavalry
Numidian Noble Cavalry
(Afr_Numidian_Noble_Cav)
​飛​び​道​具​騎​兵
40 African Bastion Onager
40 African Bastion Onager
African Bastion Onager
(Afr_Onager_Bastion)
​野​戦​投​擲​兵​器
40 African Bastion Scorpion
40 African Bastion Scorpion
40 African Bastion Scorpion
African Bastion Scorpion
(Afr_Scorpion_Bastion)
​設​置​式​投​擲​兵​器
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
​飛​び​道​具​歩​兵
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
​飛​び​道​具​歩​兵
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
​槍​歩​兵
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
​槍​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Numidian Spearmen
Melee Infantry / ​槍​歩​兵 / (Num_Spear)
Numidian Spearmen
Every able man who can wield a spear can fight for their people.
160 200 200 13 20 11 64 15 45 30
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