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Large City KushKush Provincial Capital Level 3

Large City

With prosperity comes growth and greater prestige, both religious and political.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

日本語化: JapanTotalWarとは

Provincial Capital

Small City
Small City
(dk_all_city_1)
Provincial Capital Level 0
City
City
(dk_all_city_2)
Provincial Capital Level 1
Large City
Large City
(dk_all_city_3)
Provincial Capital Level 2
Royal City
Royal City
(dk_all_city_4)
Provincial Capital Level 3
Large City

Building Name

Large City

Level Name

dk_all_city_3

Building Chain

Provincial Capital

Building Level

3

Create Time

5

Create Cost

4400

Effects

+3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
400 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+7 ​ター​ン​毎​の​発​展 (this_province)
+4 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
​飛​び​道​具​歩​兵
40 African Bastion Ballista
40 African Bastion Ballista
African Bastion Ballista
(Afr_Ballista_Bastion)
​野​戦​投​擲​兵​器
40 African Bastion Scorpion
40 African Bastion Scorpion
African Bastion Scorpion
(Afr_Scorpion_Bastion)
​設​置​式​投​擲​兵​器
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
​飛​び​道​具​歩​兵
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
​槍​歩​兵
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
​飛​び​道​具​歩​兵
160 Nubian Spearmen
160 Nubian Spearmen
Nubian Spearmen
(Egy_Nubian_Spear)
​槍​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / ​近​接​歩​兵 / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
120 Slave Slingers
Missile Infantry / ​飛​び​道​具​歩​兵 / (dk_kush_slave_slingers)
Slave Slingers
Fighting from range increases a slave's life expectancy considerably.
120 210 250 20 150 7 25 8 24 3 20 10 45 25
3
160 Nubian Spearmen
Melee Infantry / ​槍​歩​兵 / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 25 25 24 53 45 55 50
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