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Portus Classis Numidia (Empire Divided)Numidia (Empire Divided) Port Level 4

Portus Classis

The fleet headquarters embodies both symbolic and practical seapower.

Rome is seen by most people as a military power not a naval one. The navy, though, was a key part of Roman power, acting in support of the army and carrying it to war. The Roman Navy was in action all over the Empire, even on major rivers like the Danube and the Rhine, and had facilities nearly everywhere as ships needed constant care to keep them ready for action. Dry docks had been built in the ancient world as far back as 200BC, and the Romans had many of them to build, repair and maintain their fleet or 'classis' across the Empire. Roman citizens didn't have to work as oarsmen, and auxiliaries serving as such were given citizenship after 26 years of service. The Romans could be excellent fighting sailors, as demonstrated by Octavian's fleet at the Battle of Actium in 31BC. Unfortunately, the enemy were other Romans under Mark Antony.

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Port

Port
Port
(3c_rome_port_1)
Port Level 0
Fishing Port
Fishing Port
(3c_rome_port_fish_2)
Port Level 1
Fishmonger
Fishmonger
(3c_rome_port_fish_3)
Port Level 2
Forum Piscarium
Forum Piscarium
(3c_rome_port_fish_4)
Port Level 3
Military Wharf
Military Wharf
(3c_rome_port_military_2)
Port Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Port Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Port Level 3
Shipwright
Shipwright
(3c_rome_port_patrol_2)
Port Level 1
Docks
Docks
(3c_rome_port_patrol_3)
Port Level 2
Coastal Patrol
Coastal Patrol
(3c_rome_port_patrol_4)
Port Level 3
Harbour
Harbour
(3c_rome_port_trade_2)
Port Level 1
Trading Port
Trading Port
(3c_rome_port_trade_3)
Port Level 2
Emporium
Emporium
(3c_rome_port_trade_4)
Port Level 3
Portus Classis

Building Name

Portus Classis

Level Name

3c_rome_port_military_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

5900

Require Resource

Timber
Timber

Effects

-8 ​食​料 (this_region)
210 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)

Provides Garrison Army

60 Fire Pot Bireme - Vigiles
Fire Pot Bireme - Vigiles
(3c_Rom_Fire_Pot_Bireme)
​近​接​艦
100 Pursuit Trihemiolia - Light Roman Skirmishers
Pursuit Trihemiolia - Light Roman Skirmishers
(3c_Rom_Pursuit_Trihemolia)
​飛​び​道​具​艦

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trireme - Auxiliary Archers
Medium Ship / ​飛​び​道​具​艦 / (3c_Rom_Missile_Trireme)
Missile Trireme - Auxiliary Archers
A large contingent of archers can make short work of enemy crews.

The step from hunting to archery is not a difficult one.

80 430 430 693 6 35 125 6 15 8 24 3 12 10 45 25
2
100 Pursuit Trihemiolia - Light Roman Skirmishers
Light Ship / ​飛​び​道​具​艦 / (3c_Rom_Pursuit_Trihemolia)
Pursuit Trihemiolia - Light Roman Skirmishers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

These javelin-armed skirmishers are fast moving and lightly armoured.

100 390 390 585 7 32 80 7 7 8 24 3 37 15 45 30
3
80 Raiding Hemiolia - Light Roman Skirmishers
Light Ship / ​飛​び​道​具​艦 / (3c_Rom_Raiding_Hemioloa)
Raiding Hemiolia - Light Roman Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These javelin-armed skirmishers are fast moving and lightly armoured.

80 280 280 402 6 32 80 7 7 8 24 3 37 15 45 30
4
80 Scorpion Trireme - Auxiliary Archers
Medium Ship / ​飛​び​道​具​艦 / (3c_Rom_Scorpion_Trireme)
Scorpion Trireme - Auxiliary Archers
Deadly accurate dart-throwers give enemies pause.

The step from hunting to archery is not a difficult one.

80 550 550 693 6 35 125 6 15 8 24 3 12 10 45 25
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