

Trading Port
A bustling centre of trade moving goods from east and west.Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.
Port
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Building Name Trading Port |
Level Name 3c_east_port_trade_3 |
Building Chain Port |
Building Level 3 |
Create Time 5 |
Create Cost 3800 |
Require Technology ![]() Royal Benevolence |
Effects




Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Melee Ship / (3c_Num_Assault_Dieres) Assault Dieres - Numidian Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. Numidian warriors have always been formidable foes for European opponents. |
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60 | 310 | 310 | 566 | 6 | 13 | 20 | 11 | 64 | 15 | 45 | 30 |
Disqus |
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