

Seafood Market
The rich bounty of the sea can feed a people.Fish were a staple of many ancient diets, and methods of fishing have changed relatively little over the centuries since then. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.
日本語化: JapanTotalWarとは
Port
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Building Name Seafood Market |
Level Name 3c_east_port_fish_4 |
Building Chain Port |
Building Level 4 |
Create Time 8 |
Create Cost 3500 |
Require Resource ![]() Timber |
Require Technology ![]() Terraced Fields |
Effects




Provides Garrison Army
Recruitable Units
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / 飛び道具艦 / (3c_Arm_Raiding_Hemiolia) Raiding Hemiolia - Persian Skirmishers These swift, manoeuvrable ships are a useful scouting force for any admiral. Skirmishers are perfect for frustrating the enemy before a larger attack. |
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80 | 450 | 450 | 467 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 22 | 15 | 45 | 20 |
Disqus |
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