21 |
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Bard 吟遊詩人 |
Entertain |
Transferable 可轉移 |
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Minstrel, poet, and chronicler - A fitting companion for a patron of the arts. 吟遊藝術家、詩人和歷史記錄者—這是對贊助藝術者最體貼的回報 |
+1 Morale for all troops on the battlefield, +1 to popularity (improves public order) 作戰部隊士氣+1,人民擁戴+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= tavern IsGeneral Chance : 5 % |
22 |
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Musician 音樂大師 |
Entertain |
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Loves the art of music enough to make sure that he can bring it with him, or at least those than can make it. 貴族們對高雅藝術的狂熱,令當世音樂大師飽受青睞 |
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order) 作戰部隊士氣+1,人民擁戴+2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre IsGeneral Chance : 10 % |
23 |
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Mother-in-Law 凶悍岳母 |
Family |
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Marrying the daughter of a vile malcontent is a move that this man often rues. 男人總是會後悔,為什麼娶位如花似玉的姑娘,卻總是帶來凶悍嘮叨的岳母 |
-1 Authority, -1 Morale for all troops on the battlefield 威望-1,作戰部隊士氣-1 |
When to test : CharacterMarries Condition : Trait Gambling >= 1 Trait Drink >= 1 IsGeneral Chance : 50 % |
24 |
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Nosy Mother 好奇母親 |
Family |
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When there are spies within your own home, there's always a sense of unease. 若家中總有人萬事刨根問底,原有寧靜就會被貿然打破 |
-1 Authority, +1 to personal security (improves the chances of detecting and foiling assassination attempts) 威望-1,個人安全+1 |
When to test : CharacterMarries Condition : Trait Girls >= 1 Chance : 50 % |
25 |
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Doctor 私人醫生 |
Health |
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Always better to have a physician close at hand to prod and poke one's body after the enemy has done so. 能得醫生隨行,當然美妙無比。如此在敵人對自己身體橫刺豎戳後,醫生便可再重複一遍上述過程 |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds 提高生育機率,提高傷亡治癒機率 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= bimaristan IsGeneral Attribute Command > 3 Chance : 15 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemy_school IsGeneral Attribute Command > 3 Chance : 3 % |
26 |
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Physician 內科醫師 |
Health |
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Keeping good health is vital for a man who leads his people from the front, and much less of a mystery when accompanied by a such a scholar as this. 保持強健體魄方能率軍凱旋而歸,而一旦有此人隨行則可高枕無憂 |
Increases the chance of having children, Improves the chances of casualties recovering from their wounds 提高生育機率,提高部隊傷亡治癒機率 |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists = university IsGeneral not CharacterReligion islam Chance : 10 % |
When to test : PostBattle Condition : WonBattle PercentageOfArmyKilled > 50 FactionBuildingExists >= bimaristan IsGeneral Chance : 30 % |
27 |
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Fine Armour 精美盔甲 |
Item |
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An impressive suit of armour, custom fitted to it's owner's frame. 特別為將領度身定制令人讚歎不已的精美盔甲 |
+4 to your general's hitpoints (how many hits your general can take before dying) 將領生命力+4 |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = armourer Attribute Command > 4 Chance : 15 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = c_armourer Attribute Command > 4 Chance : 30 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 75 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 75 % |
28 |
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Ornamental Armour 華麗盔甲 |
Item |
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Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. 儘管領主大人對這套浮華不實的盔甲頗為心喜,在戰場上披掛此甲卻其蠢無比 |
+1 Authority, -2 from your general's hitpoints (how many hits your general can take before dying) 威望+1,將領生命力-2 |
When to test : BecomesFactionLeader Condition : Attribute Command < 4 I_TurnNumber > 2 Chance : 75 % |
29 |
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Explosives 爆破專家 |
Item |
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Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. 只需有足夠堅固容器盛放火藥,他起碼能保證自己的破壞行動驚天動地,儘管並非每次皆能炸毀目標 |
+1 Sabotage 破壞技巧+1 |
When to test : SabotageMission Condition : MissionSucceeded I_TurnNumber > 170 Chance : 50 % |
30 |
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False Documents 偽造證件 |
Item |
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Carries papers of identification and authority that would convince all but their supposed author to be authentic. 若身份證明能瞞過除了原主之外所有其他人,則該份證明即可視為有效 |
+1 to agent's skill 事務官技能+1 |
When to test : Insurrection Condition : Chance : 15 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= printing_press Chance : 33 % |
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31 |
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False Relic 聖物贗品 |
Item |
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So certain he was that this was a holy relic that he redefined his faith accordingly. 他對這份聖物真實性篤信無疑,並從此堅定自己信仰 |
+1 Piety 虔誠+1 |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
32 |
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Magician 魔術大師 |
Magic |
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Sleight of hand, wondrous tricks, and some clever pyrotechnics make for fine entertainment. 熟練的手法、眼花繚亂的動作和用於障眼的焰火結合成令人賞心悅目的娛樂節目 |
+1 Morale for all troops on the battlefield, +1 to popularity (improves public order) 作戰部隊士氣+1,人民擁戴+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 Trait Superstitious >= 1 SettlementBuildingExists >= alchemists_lab SettlementBuildingExists >= fairground Chance : 15 % |
33 |
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Pagan Magician 異端魔術師 |
Magic |
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Regardless how fascinating the arcane arts may seem, consorting with one who actually practises them is not something a noble should be seen to do. 無論這種神秘藝術如何令人著魔,與賴此為業者交往過密確非貴族應有之舉 |
-2 Piety 虔誠-2 |
When to test : CharacterTurnEnd Condition : not AtSea IsGeneral PopulationOwnReligion < 90 PopulationHeretic >= 10 not Trait Superstitious > 0 Chance : 5 % |
34 |
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Soothsayer 占卜大師 |
Magic |
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A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. 為好大喜功的貴族們解釋徵兆,博其歡心的語言藝術家 |
+2 Morale for all troops on the battlefield 作戰部隊士氣+2 |
When to test : PostBattle Condition : not WonBattle Chance : 3 % |
35 |
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Drillmaster 軍隊教官 |
Military |
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Keeps a diligent officer handy to keep his troops vigilant and well-prepared. 擁有一位勤勉教官,無疑能令其麾下部隊訓練有素、士氣高昂 |
+25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs 行軍能力+25%,部隊訓練費用-10% |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory infantry Attribute Command >= 4 IsGeneral Chance : 3 % |
36 |
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Master Archer 箭術大師 |
Military |
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Accompanied by a truly experienced marksman, able to help assist when best to give the order to fire. 與此人並肩戰鬥,意味著擁有遠程打擊時的有力臂助 |
+1 Command 統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= archery_range IsGeneral Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = marksmans_range Chance : 33 % |
37 |
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Stablemaster 馴馬大師 |
Military |
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Most warriors know how to ride a horse, but few truly understand how to maintain their mounts properly, or to train them for war. 多數戰士都深諳騎術,但極少有人精通如何保養和訓練戰馬 |
+1 Command when commanding cavalry 指揮騎兵統率力+1 |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory cavalry SettlementBuildingExists > knights_stables IsGeneral Chance : 20 % |
38 |
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Master Smith 鍛造大師 |
Military |
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Has befriended a truly gifted and renowned smith, who ensures his noble friend is always well armed and armoured. 得此著名高手工匠相助,可確保該貴族盔明甲亮武器精良 |
10% discount on unit training costs 部隊訓練費用-10% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= armourer IsGeneral Chance : 2 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= swordsmiths_guild Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 20 % |
39 |
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Mercenary Captain 傭兵上校 |
Military |
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Having run a company of mercenaries himself, this man makes maintaining an army of sell-swords a more efficient process. 此人率領傭兵,以出賣戰鬥技巧維持部隊運作 |
10% discount on unit training costs, 10% bonus to cash gained from looting 部隊訓練費用-10%,劫掠折現+10% |
When to test : HireMercenaries Condition : Chance : 10 % |
40 |
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Military Engineer 軍事工程師 |
Military |
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Wise commanders keep a mechanical expert at hand when relying upon siege artillery to conquer castle walls. 當需要攻城器械以對付城堡時,明智統帥總會令機械專家隨行 |
+2 Command when assaulting walls, +50 Build Points (required for the construction of siege equipment) 攻城作戰統率力+2,攻城器械建造+50 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= city_watch SettlementBuildingExists >= catapult_range IsGeneral Chance : 5 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= drill_square SettlementBuildingExists >= c_catapult_range IsGeneral Chance : 8 % |
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