1 |
Wooden Palisade (Upgrade) A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
|
Wooden Palisade (Upgrade) |
core_building 0 |
city village |
2 |
600 |
wall_level 0 tower_level 1 free_upkeep bonus 2 happiness_bonus bonus 1 recruitment_slots 1
|
A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long. |
2 |
Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
core_building 1 |
city town |
2 |
1200 |
wall_level 1 gate_strength 1 tower_level 1 free_upkeep bonus 3 happiness_bonus bonus 1 recruitment_slots 2
|
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
3 |
Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
core_building 2 |
city large_town |
3 |
2400 |
48
Arrow Warriors missile infantry Specialised ranged Aztec troops who wielded javelin-sized arrows which they also used in melee.
|
60
Aztec Archers missile infantry Aztec archers are equipped with a basic bow, light armour and a club.
|
60
Peasants light infantry Aztec peasants are armed with a simple club.
|
60
Aztec Spear Throwers missile infantry Aztec spear throwing unit. Armed with throwing spears and a macana club. Protected with a small shield.
|
60
Aztec Spearmen spearmen infantry Aztec spearmen armed with a spear, light armour and shield.
|
60
Aztec Warriors light infantry Aztec warrior armoured with padded armour, a chimalli shield and armed with a maquahuitl club.
|
24
Coyote Priests light infantry Members of the priesthood who engage in combat. Wearing a coyote suit and armed with a maquahuitl club.
|
48
Cuahchiqueh heavy infantry Extravagantly dressed elite shock troops. Their well known prowess causes fear to their enemies.
|
48
Eagle Warriors light infantry Fearsome warriors garbed in an outfit to resemble an eagle. Armoured with ichcahuipilli, and wielding maquahuitl clubs two-handed.
|
60
Jaguar Warriors light infantry A fearsome warrior, who through great skill and courage wears the jaguar uniform. Armoured with ichcahuipilli armour, chimalli shield, and wielding maquahuitl
|
wall_level 2 tower_level 1 gate_strength 1 free_upkeep bonus 4 happiness_bonus bonus 1 recruitment_slots 2
|
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
4 |
Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
Large Stone Wall (Upgrade) |
core_building 3 |
city city |
3 |
4800 |
wall_level 3 tower_level 1 gate_strength 2 free_upkeep bonus 5 happiness_bonus bonus 2 recruitment_slots 3
|
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
5 |
Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
Huge Stone Wall (Upgrade) |
core_building 4 |
city large_city |
4 |
9600 |
wall_level 4 tower_level 1 gate_strength 2 free_upkeep bonus 6 happiness_bonus bonus 3 recruitment_slots 3
|
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
6 |
Motte and Bailey (Upgrade) A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
|
Motte and Bailey (Upgrade) |
core_castle_building 0 |
castle village |
2 |
600 |
wall_level 0 tower_level 1 law_bonus bonus 1 recruitment_slots 1
|
A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence. |
7 |
Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
core_castle_building 1 |
castle village |
2 |
1200 |
wall_level 1 gate_strength 1 tower_level 1 law_bonus bonus 2 recruitment_slots 2
|
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
8 |
Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
core_castle_building 2 |
castle town |
3 |
2400 |
wall_level 2 tower_level 1 gate_strength 1 law_bonus bonus 3 recruitment_slots 3
|
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
9 |
Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
core_castle_building 3 |
castle large_town |
3 |
4800 |
wall_level 3 tower_level 1 gate_strength 2 law_bonus bonus 4 recruitment_slots 3
|
A fortress is a permanent statement of ownership, and not something that is easily taken. |
10 |
Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
core_castle_building 4 |
castle city |
4 |
9600 |
wall_level 4 tower_level 1 gate_strength 2 law_bonus bonus 5 recruitment_slots 3
|
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
11 |
Convert to Motte and Bailey Converting a Village into a Motte & Bailey makes the settlement less conducive to trade, but allow for more diverse recruitment options.
|
Convert to Motte and Bailey |
convert_to_castle 0 |
city village |
1 |
800 |
|
Converting a Village into a Motte & Bailey makes the settlement less conducive to trade, but allow for more diverse recruitment options. |
12 |
Convert to Wooden Castle Converting a Town into a Wooden Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options.
|
Convert to Wooden Castle |
convert_to_castle 1 |
city town |
1 |
1600 |
|
Converting a Town into a Wooden Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options. |
13 |
Convert to Castle Converting a Large Town into a Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options.
|
Convert to Castle |
convert_to_castle 2 |
city large_town |
2 |
3200 |
|
Converting a Large Town into a Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options. |
14 |
Convert to Village Converting a Large Town into a Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options.
|
Convert to Village |
convert_to_city 0 |
castle village |
1 |
800 |
|
Converting a Large Town into a Castle makes the settlement less conducive to trade, but allow for more diverse recruitment options. |
15 |
Convert to Town Converting a Wooden Castle into a town makes the settlement more conducive to trade, but has fewer recruitment options.
|
Convert to Town |
convert_to_city 1 |
castle town |
1 |
1200 |
|
Converting a Wooden Castle into a town makes the settlement more conducive to trade, but has fewer recruitment options. |
16 |
Convert to Large Town Converting a Castle into a Large Town makes the settlement more conducive to trade, but has fewer recruitment options.
|
Convert to Large Town |
convert_to_city 2 |
castle large_town |
2 |
1600 |
|
Converting a Castle into a Large Town makes the settlement more conducive to trade, but has fewer recruitment options. |
17 |
Convert to City Converting a Fortress into a City makes the settlement more conducive to trade, but has fewer recruitment options.
|
Convert to City |
convert_to_city 3 |
castle city |
2 |
3200 |
|
Converting a Fortress into a City makes the settlement more conducive to trade, but has fewer recruitment options. |
18 |
Convert to City Converting a Citadel into a City makes the settlement more conducive to trade, but has fewer recruitment options.
|
Convert to City |
convert_to_city 4 |
castle large_city |
3 |
6400 |
|
Converting a Citadel into a City makes the settlement more conducive to trade, but has fewer recruitment options. |
19 |
|
High Temple |
temple_pagan 0 |
city town |
1 |
15000 |
happiness_bonus bonus 2 religion_level bonus 10 law_bonus bonus 5
|
|