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Royal Military Academy
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Medieval II Total War
England England
Building class
32. Bowyer
60. Port
64. Port
74. Market
86. Mines
88. Mines
94. Church
95. Abbey
99. Chapel
100. Brothel
101. Inn
102. Tavern
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Academy
Academy 研究院
City/Castle City levels Castle levels
Building class castle castle_academic
Convert to LEVEL
Building level LEVEL 1 academy
Material wooden
Capability
Faction capability
Construction 6
Cost 3200
Requires condition
Building Description
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Academy 研究院 For lords that wish to ensure that their castle can produce any sort of specialist, then an investment in an Academy. Although study in an academy is very serious, it could hardly be described as a ‘classical’ education. Students here are typically bright individuals, selected from the ranks of new recruits that show potential in specialist roles areas of diplomacy, espionage, sabotage and even assassination.
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Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
2 Diplomat A diplomat is a man who serves his people as a representative in negotiations. His well-spoken manner and ability to read those he deals with will come to the fore whether he is being sent to impress, flatter, bribe, threaten or barter with foreign dignitaries and officials.
3 Assassin An assassin is the ideal man to call upon when a foreign target is either too well defended by armed forces for a frontal assault, or if you wish to strike without it being obvious that it was you that gave the order. Not only can assassins take out live targets, they can also bring down a building marked for sabotage, and can even specialise in this field of destruction.
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