Left Panel
農場 | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
農場 Level 1 耕地 只要土地廣闊肥沃,就算是笨蛋也能生存。 |
|||||
2 | 1200 |
+1座莊園 (building_to_building_own) 糧食產量+35 (region_to_region_own) +90(農場) (building_to_building_own) 城鎮堅持時間+1(港城加倍) (所在行省) 補給+2 (province_to_army_own) |
|
|
|