Stadtzentrum
Plaza (att_bld_eastern_sassanid_civic_major_1) Stadtzentrum Level 0
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Gerichtshof (att_bld_eastern_sassanid_civic_court_2) Stadtzentrum Level 1
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Polofeld (att_bld_eastern_sassanid_civic_court_entertain_3) Stadtzentrum Level 2
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Majore-Feld (att_bld_eastern_sassanid_civic_court_entertain_4) Stadtzentrum Level 3
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Gärten (att_bld_eastern_sassanid_civic_court_gardens_3) Stadtzentrum Level 2
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Imperiale Gärten (att_bld_eastern_sassanid_civic_court_gardens_4) Stadtzentrum Level 3
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Palast (att_bld_eastern_sassanid_civic_court_palace_3) Stadtzentrum Level 2
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Großer Palast (att_bld_eastern_sassanid_civic_court_palace_4) Stadtzentrum Level 3
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Imperialer Palast (att_bld_eastern_sassanid_civic_court_palace_5_legendary) Stadtzentrum Level 4
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Bibliothek (att_bld_eastern_sassanid_civic_court_school_3) Stadtzentrum Level 2
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Akademie (att_bld_eastern_sassanid_civic_court_school_4) Stadtzentrum Level 3
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Basar (att_bld_eastern_sassanid_civic_market_2) Stadtzentrum Level 1
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Nahrungshändler (att_bld_eastern_sassanid_civic_market_food_3) Stadtzentrum Level 2
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Nahrungsmarkt (att_bld_eastern_sassanid_civic_market_food_4) Stadtzentrum Level 3
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Sklavenhändler (att_bld_eastern_sassanid_civic_market_slave_3) Stadtzentrum Level 2
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Sklavenmarkt (att_bld_eastern_sassanid_civic_market_slave_4) Stadtzentrum Level 3
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Gewürzmarkt (att_bld_eastern_sassanid_civic_market_spice_3) Stadtzentrum Level 2
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Orientalischer Markt (att_bld_eastern_sassanid_civic_market_spice_4) Stadtzentrum Level 3
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![Großer Palast](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_sassanid_civic_court_palace_4.png) |
Building Name Großer Palast |
Level Name att_bld_eastern_sassanid_civic_court_palace_4 |
Building Chain Stadtzentrum |
Building Level 4 |
Create Time 5 |
Create Cost 8000 |
Require Technology
![Theoretische und praktische Gesetzgebung](images/attila/technologies/att_eastern_civil_circulation_of_laws.png) Theoretische und praktische Gesetzgebung
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Effects
![](https://www.honga.net/totalwar/attila/images/attila/effect_bundles/champion_positive.png)
Ermöglicht Agentenrekrutierung: Streiter (province_to_province_own)
![](https://www.honga.net/totalwar/attila/images/attila/effect_bundles/wealth_positive.png)
Wohlstand: 1200 aus Kultur (building_to_building_own)
![](https://www.honga.net/totalwar/attila/images/attila/effect_bundles/food_negative.png)
Nahrung:
-80 (region_to_region_own)
![](https://www.honga.net/totalwar/attila/images/attila/effect_bundles/tax_growth_1.png)
Steuersatz: +10% (province_to_province_own)
![](https://www.honga.net/totalwar/attila/images/attila/effect_bundles/public_order_positive.png)
Öffentliche Ordnung: +13 (province_to_province_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units