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Home / Third Age 1.4 / Gondor / Blackroot Vale Archers
Third Age 1.4
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Blackroot Vale Archers
Blackroot Vale Archers
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Unit Description
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Blackroot Vale Archers Blackroot Vale is a fertile valley situated on the southern side of the White Mountains. It's lush grassland sustained by the Blackroot River is home to many men who acknowledge Gondor's banner as their own. Though the Gondorians of Blackroot Vale are a rustic people far from the more civilized coastlines of Dol Amroth and Pelargir or the high walls of Minas Tirith, they are known across the land as skilled bowmen and are a welcome addition to Gondor's armies. Living so close to the slopes of the White Mountains these archers are used to difficult terrain and due to their life style are quite self-sufficient being able to craft their own arrows and maintain their bows while living off the land and surviving by hunting. As the drums of war begin to echo across the White Mountains the people of Blackroot Vale are wary and are making themselves battle-ready for Gondor shall soon have need of them. REQUIRES ERECH OR CALEMBEL

Armour upgrade
Class and category missile infantry
Soldier blackroot_archers, 60, 0, 1
Mount , elephant +3
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 8, 2, arrow, 190, 35, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 6, 4, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, -1, 0, -2
Mental 10, normal, trained
Cost 1, 520, 210, 75, 75, 500, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.34 3 1 and hidden_resource blackroot
A Practice Range allows for the recruitment of missile units.
2 Archery Range 1 0.34 3 1 and hidden_resource blackroot
An Archery Range allows for the recruitment of well trained missile units.
3 Marksman's Range 1 0.34 3 1 and hidden_resource blackroot
A Marksman's Range allows for the recruitment of elite missile units.
4 Practice Range 1 0.34 3 0 and hidden_resource blackroot
A Practice Range allows for the recruitment of missile units.
5 Archery Range 1 0.34 3 0 and hidden_resource blackroot
An Archery Range allows for the recruitment of well trained missile units.
6 Marksman's Range 1 0.34 3 0 and hidden_resource blackroot
A Marksman's Range allows for the recruitment of elite missile units.
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