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Home / Stainless Steel 5.1b / The Mongols / Dhow
Stainless Steel 5.1b
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1. Dhow
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Dhow
Dhow
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Unit Description
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Dhow In use for over a thousand years the Dhow is a traditional Arab sailing vessel with one or more triangular 'Lateen' sails. These ships are used for trading but can be upgraded to carry warriors armed with bow and scimitar for assaulting enemy ships.

Class and category light ship
Soldier Peasants, 20, 0, 1
Mount
Engine and Ship light warship
Attributes sea_faring, can_withdraw light warship
Formation 50, 50, 75, 75, 1, square light warship
Hit points 1, 0
Primary weapon 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 0, 6, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 0, 0, 0, 0
Mental 8, normal, trained
Cost 1, 510, 150, 100, 100, 470, 4, 110
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Port 1 0.34 2 0
A Port allows a settlement to trade with the far-distant corners of the world.
2 Shipwright 1 0.5 3 0
A Shipwright allows the construction of ships to be undertaken in earnest.
3 Dockyard 1 0.5 4 0
A Dockyard allows the construction of larger ships, and improves trade.
4 Naval Drydock 1 0.5 2 0
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
5 Port 1 0.25 2 0
A Port allows a settlement to trade with the far-distant corners of the world.
6 Shipwright 1 0.34 2 0
A Shipwright allows the construction of ships to be undertaken in earnest.
7 Dockyard 1 0.34 3 0
A Dockyard allows the construction of larger ships, and improves trade.
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