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阿拉伯職業步兵
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Views 查看: 571
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Class and category 兵種 |
heavy infantry
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Soldier 兵員數量 |
arab_heavy_infantrys, 60, 0, 0.8
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, can_withdraw, very_hardy, mercenary_unit
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.2, 1.2, 2.4, 2.4, 3, square, shield_wall
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
8, 4, no, 0, 0, melee, melee_blade, piercing, sword, -25, 0.1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 0, no, 0, 0, no, melee_simple, blunt, none, -25, 0.1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
5, 4, 6, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
7, 0, 3, -6, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
11, disciplined, highly_trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 590, 180, 130, 100, 590, 4, 270
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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早在第一次十字軍東征時,虔誠的穆斯林們就被那些「法蘭克」的重裝步兵和騎士震撼了,在隨後的戰鬥中,借助鎧甲優勢的西歐武裝軍隊總是能擊敗他們,於是,從法蒂瑪王朝的蘇丹開始,阿拉伯人就有意識的給自己的軍隊裝備重型鎖子甲,中東的鑄造技術要優於歐洲,但是這個兵種不屬於沙漠兵種,而且在戰鬥技能上也略遜於他們的歐洲對手,但是他們用士氣和紀律來補償。阿拉伯職業步兵脫胎於退伍老兵和小貴族,不甘田園生活的單調,重新拿起武器加入為金錢而戰的行列,因為盔甲和武器皆是自備,所以裝備略遜於他們的在伍同行,但仍要比普通軍隊中的士兵精銳很多。
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Ownership factions 擁有勢力 |
阿拉伯職業步兵 heavy infantry
伊斯蘭重步兵
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阿拉伯職業步兵 heavy infantry
伊斯蘭重步兵
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阿拉伯職業步兵 heavy infantry
伊斯蘭重步兵
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Stone Wall (Upgrade) 石製城牆(可升級) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. 與木牆相比,石製城牆極大提高了城邑對攻城武器的防禦能力。
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Stone Wall (Upgrade) 石製城牆(可升級) |
1 |
0.3 |
3 |
0 |
and hidden_resource damascus |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. 與木牆相比,石製城牆極大提高了城邑對攻城武器的防禦能力。 |
2 |
city Large Stone Wall (Upgrade) 巨石城牆(可升級) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. 巨石城牆是可怕的防禦屏障,城門更得到特別加固。
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Large Stone Wall (Upgrade) 巨石城牆(可升級) |
1 |
0.3 |
6 |
1 |
and hidden_resource damascus |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. 巨石城牆是可怕的防禦屏障,城門更得到特別加固。 |
3 |
city Huge Stone Wall (Upgrade) 史詩巨牆 A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. 史詩巨牆極大鼓舞守軍士氣,令敵軍望而生畏,無人可妄言能將其輕易攻破。
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Huge Stone Wall (Upgrade) 史詩巨牆 |
1 |
0.5 |
6 |
1 |
and hidden_resource damascus |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. 史詩巨牆極大鼓舞守軍士氣,令敵軍望而生畏,無人可妄言能將其輕易攻破。 |
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