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Mine
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Pit Mine Mine Level 1
Pit Mine
The extraction of useful metals directly powers an empire.
2 800 100 wealth from mining (industry) (this_building)
2 Trench Mine Mine Level 2
Trench Mine
Hills and valleys are cut open in large scale, open-air mining operations.
3 1300 150 wealth from mining (industry) (this_building)
-2 public order per turn (squalor) (this_province)
3 Shaft Mine Mine Level 3
Shaft Mine
Deep tunnels and shafts are dug to access rich ore deposits.
5 3000 300 wealth from mining (industry) (this_building)
-4 public order per turn (squalor) (this_province)
4 Sluiced Mine Mine Level 4
Sluiced Mine
Water is sluiced to power the mining and reveal ore veins.
8 5500 450 wealth from mining (industry) (this_building)
-8 public order per turn (squalor) (this_province)