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Hall of Champions Aorsoi (Imperator Augustus)Aorsoi (Imperator Augustus) Warrior Lodge Level 4

Hall of Champions

When a great victory is won, the ancestors are honoured with a great feast.

Much of what we know of barbarian tribes comes from accounts set down by Roman and Greek writers, and they are often extremely critical. However, Gaius Cornelius Tacitus, in the book ‘Germania’, writes about the Germanic tribes with great respect. He described a people who were very open and hospitable, and who loved nothing more than feasting and celebrating great deeds. He was also impressed that they resolved all tribal issues at a council where every man\'s voice could be heard. Also remarking on the fidelity shown within Germanic marriages, there was one aspect of their lives that Tacitus found deplorable and barbaric - he thoroughly disapproved of "their habitual drunkenness”.

Warrior Lodge

Warrior Lodge
Warrior Lodge
(barb_military_buff_1)
Warrior Lodge Level 0
Jeweller
Jeweller
(barb_military_buff_gold_2)
Warrior Lodge Level 1
Enameller
Enameller
(barb_military_buff_gold_3)
Warrior Lodge Level 2
Goldsmith
Goldsmith
(barb_military_buff_gold_4)
Warrior Lodge Level 3
Meeting Ground
Meeting Ground
(barb_military_buff_grounds_2)
Warrior Lodge Level 1
Proving Grounds
Proving Grounds
(barb_military_buff_grounds_3)
Warrior Lodge Level 2
Hall of Champions
Hall of Champions
(barb_military_buff_grounds_4)
Warrior Lodge Level 3
Meeting Hall
Meeting Hall
(barb_military_buff_tavern_2)
Warrior Lodge Level 1
Tavern
Tavern
(barb_military_buff_tavern_3)
Warrior Lodge Level 2
Mead Hall
Mead Hall
(barb_military_buff_tavern_4)
Warrior Lodge Level 3
Hall of Champions

Building Name

Hall of Champions

Level Name

barb_military_buff_grounds_4

Building Chain

Warrior Lodge

Building Level

4

Create Time

8

Create Cost

5200

Require Resource

Timber
Timber

Require Technology

Lore of the Steppe
Lore of the Steppe

Effects

-8 food (this_region)
200 wealth from entertainment (culture) (this_building)
+2 army recruitment capacity (this_province)
+20% melee infantry melee attack upon recruitment (this_province)
+20% melee infantry melee defence upon recruitment (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units