menu
HomeHome / Total War: Rome II / Aorsoi (Imperator Augustus) / Buildings / Town (Shaft Mine)
Town (Shaft Mine) Aorsoi (Imperator Augustus)Aorsoi (Imperator Augustus) Lead Level 3

Town (Shaft Mine)

"Dig deeper, you dogs! You’re not done 'til I say so!"

Found in abundance across the whole world, lead has been used by people for thousands of years as it is extremely soft, malleable and easy to extract by smelting. The Egyptians used it to glaze pottery and the Babylonians and Assyrians used lead sheets for construction. However, the Romans were the greatest exploiters of it, with an estimated annual output of eighty thousand tonnes. Lead was extracted from crushed and smelted galena ore, a by-product of silver mining. The Romans used 'plumbum' to line their baths and make their water pipes, hence the English word 'plumber'. Even the gladiators in the Coliseum used lead as knuckle covers.

Lead

Farmstead (Lead Mine)
Farmstead (Lead Mine)
(barb_lead_1)
Lead Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_lead_2)
Lead Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(barb_lead_3)
Lead Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(barb_lead_4)
Lead Level 3
Town (Shaft Mine)

Building Name

Town (Shaft Mine)

Level Name

barb_lead_3

Building Chain

Lead

Building Level

3

Create Time

5

Create Cost

2800

Require Technology

Large Defences
Large Defences

Effects

-4 food (this_region)
200 wealth from mining (industry) (this_building)
+3 growth per turn (this_province)
+3 public order per turn (sanitation) (all provinces)
120 lead (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Steppe Archers
120 Steppe Archers
Steppe Archers
(Ste_Archers)
Missile Infantry
80 Noble Horse Archers
Noble Horse Archers
(Ste_Noble_Horse_Archers)
Missile Cavalry
160 Tribesmen
160 Tribesmen
Tribesmen
(Ste_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Steppe Horse Archers
Cavalry / Missile Cavalry / (Ste_Horse_Archers)
Steppe Horse Archers
These horse archers can pepper an enemy before moving in for close-combat.
80 360 360 40 125 6 15 9 24 4 13 10 70 30
2
160 Young Axes
Melee Infantry / Melee Infantry / (Ste_Young_Axes)
Young Axes
Youthful courage and desire for glory make up for any shortcomings in axe-skill.
160 190 190 28 26 14 51 15 45 25
Disqus
Facebook