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Cattle Ranch Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Agricultural Level 4

Cattle Ranch

The demand for meat can be met by turning over land to cattle.

In the ancient world cattle were an expensive and precious commodity to any farmer, and people rarely ate them except during religious feasts. Instead, oxen were used as beasts of burden for transport and to work on farms, where their manure was also used to raise the crops. Cattle trading was big business; the size of a herd was an old measure of wealth from before coinage became standardised. Food production was one of the driving forces behind Roman expansionism. Wherever their armies went, they needed a continuous supply of animals for food to support them. It was because of this that Rome developed animal husbandry throughout its Empire in order to increase yields and feed its vast armies.

Agricultural

Villa
Villa
(rome_agriculture_1)
Agricultural Level 0
Farm
Farm
(rome_agriculture_farm_2)
Agricultural Level 1
Irrigation Ditches
Irrigation Ditches
(rome_agriculture_farm_3)
Agricultural Level 2
Latifundium
Latifundium
(rome_agriculture_farm_4)
Agricultural Level 3
Grain Pits
Grain Pits
(rome_agriculture_granary_2)
Agricultural Level 1
Grain Silos
Grain Silos
(rome_agriculture_granary_3)
Agricultural Level 2
Horreum
Horreum
(rome_agriculture_granary_4)
Agricultural Level 3
Herding Ground
Herding Ground
(rome_agriculture_herd_2)
Agricultural Level 1
Cattle Pens
Cattle Pens
(rome_agriculture_herd_3)
Agricultural Level 2
Cattle Ranch
Cattle Ranch
(rome_agriculture_herd_4)
Agricultural Level 3
Cattle Ranch

Building Name

Cattle Ranch

Level Name

rome_agriculture_herd_4

Building Chain

Agricultural

Building Level

4

Create Time

8

Create Cost

4300

Require Technology

Land Reclamation
Land Reclamation

Effects

9 food (this_region)
250 wealth from livestock (agriculture) (this_building)
-6 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units