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Alani (Imperator Augustus) Alani (Imperator Augustus) Buildings

Lumber Buildings




Lumber

Farmstead (Loggers)
Village (Logging Camp)
Town (Timber Yard)
Pagus (Timber Trader)
Lumber
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Loggers) Lumber Level 1
Farmstead (Loggers)
Give a man an axe, and winter loses its sting.
2 1100 40 wealth from manufacturing (industry) (this_building)
+5% wealth from industry (regions_in_this_province)
+1 growth per turn (this_province)
40 timber (this_building)
+12 line of sight across borders (this_region)
2 Village (Logging Camp) Lumber Level 2
Village (Logging Camp)
"Keep the pace up lads, that palisade won’t build itself."
3 1600 -1 food (this_region)
60 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
80 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I ship hulls (+5% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)
3 Town (Timber Yard) Lumber Level 3
Town (Timber Yard)
"Looking to build a fleet? You\'ll be wanting good oak and alder."
5 2300 -4 food (this_region)
80 wealth from manufacturing (industry) (this_building)
+15% wealth from industry (regions_in_this_province)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
120 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II ship hulls (+10% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)
4 Pagus (Timber Trader) Lumber Level 4
Pagus (Timber Trader)
"Looking to build a fleet? You\'ll be wanting good oak and alder."
8 3200 -8 food (this_region)
100 wealth from manufacturing (industry) (this_building)
+20% wealth from industry (regions_in_this_province)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
160 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level III ship hulls (+20% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)