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Alani (Imperator Augustus) Alani (Imperator Augustus) Buildings

Grain Buildings




Grain

Farmstead (Grain Fields)
Village (Grain Farms)
Town (Grain Irrigated Farm)
Pagus (Grain Estate)
Grain
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Grain Fields) Grain Level 1
Farmstead (Grain Fields)
"Work harder! The quota must be met!"
2 1100 1 food (all regions)
40 wealth from farming (agriculture) (this_building)
+10% wealth from farming (agriculture) (regions_in_this_province)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)
2 Village (Grain Farms) Grain Level 2
Village (Grain Farms)
Feeding a city requires agriculture on a larger scale.
3 1600 2 food (all regions)
60 wealth from farming (agriculture) (this_building)
+20% wealth from farming (agriculture) (regions_in_this_province)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
3 Town (Grain Irrigated Farm) Grain Level 3
Town (Grain Irrigated Farm)
"We can\'t bring the farm to the river… let\'s bring the river to the farm."
5 2600 3 food (all regions)
80 wealth from farming (agriculture) (this_building)
+40% wealth from farming (agriculture) (regions_in_this_province)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
4 Pagus (Grain Estate) Grain Level 4
Pagus (Grain Estate)
Conquest and politics are not the only routes to wealth and power.
8 4300 4 food (all regions)
100 wealth from farming (agriculture) (this_building)
+80% wealth from farming (agriculture) (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)