Rebels
|
No. |
Type 類型 |
Title 名稱 |
Threshold 門檻 |
Description 說明 |
Effects 效果 |
Hidden 隱藏 |
Epithet 稱號 |
Condition 獲得條件 |
241 |
StrongFaith |
Growing Faith |
1 |
Seeing that his preaching has made a difference is helping this priest's faith grow. |
+1 Obedience |
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When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 8 TimeInRegion < 3 Trait StrongFaith < 1 Affects : StrongFaith 1 Chance : 100 % |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 10 TimeInRegion < 5 Trait StrongFaith = 1 Affects : StrongFaith 1 Chance : 50 % |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift >= 10 TimeInRegion < 5 Trait StrongFaith = 2 Affects : StrongFaith 1 Chance : 50 % |
When to test : PriestBecomesHeretic Condition : Trait StrongFaith > 0 Affects : StrongFaith -100 Chance : 100 % |
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Strong Faith |
4 |
Though there has been much heresy about him, his tangible results against it has only fuelled his faith. |
+2 Obedience |
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Shining Faith |
8 |
Years of missionary work have only reaffirmed his belief and conviction. |
+3 Obedience |
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Unquestionable Faith |
12 |
Has converted more souls than the almighty himself could fathom, resulting in an iron clad faith. |
+4 Obedience |
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242 |
Superstitious |
Silly Beliefs |
1 |
Still prone to a few silly superstitious beliefs that he should probably have outgrown. |
-1 Obedience |
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When to test : CharacterComesOfAge Condition : FatherTrait Superstitious >= 1 Affects : Superstitious 1 Chance : 20 % |
When to test : CharacterDamagedByDisaster Condition : RandomPercent > 96 Affects : Superstitious 1 Chance : 15 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Superstitious 1 Chance : 3 % |
When to test : CharacterTurnEnd Condition : Trait Superstitious >= 1 Affects : Superstitious 1 Chance : 4 % |
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Superstitious |
2 |
Pays heed to mystic beliefs, some of which make other men raise an eyebrow. |
-1 Obedience, -1 Morale for all troops on the battlefield |
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Slave to Superstition |
3 |
Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone. |
-2 Obedience, -1 Authority, -2 Morale for all troops on the battlefield |
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243 |
TacticalSkill |
Promising Tactician |
1 |
Not only does this man remember what he has been taught about tactics, he understands the theory as well. |
+2 Command when ambushing, +1 to line of sight (increases the range at which enemies are spotted) |
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When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear I_ConflictType SuccessfulAmbush BattleOdds <= 2.0 Affects : TacticalSkill 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait TacticalSkill >= 1 Affects : TacticalSkill 1 Chance : 20 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : TacticalSkill 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= military_academy Affects : TacticalSkill 1 Chance : 5 % |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : TacticalSkill 1 Chance : 10 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : TacticalSkill 1 Chance : 10 % |
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Tactically Sound |
2 |
Well schooled enough in tactical warfare enough to know how to make good use of his troops and the terrain. |
+3 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted) |
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Tactician |
4 |
This man's knowledge of battle tactics is thorough and complete. He has an answer for most things on the battlefield. |
+4 Command when ambushing, +3 to line of sight (increases the range at which enemies are spotted) |
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244 |
Talkative |
Talkative |
2 |
Sometimes prone to over elaborating on a point, bringing other things to light that didn't need to be. |
-1 Influence, 5% bonus on bribery attempts (increases the chances that a bribe will be successful) |
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When to test : BriberyMission Condition : not MissionSucceeded Affects : Talkative 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Talkative 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Talkative >= 1 Affects : Talkative 1 Chance : 4 % |
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Gossips |
4 |
Is careless in the way he trades secrets, he enjoys it too much to hold back. |
-2 Influence |
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Utterly Indiscreet |
8 |
No secret is secret for long when this man knows it. His name is a byword for foolish indiscretion and loose talk. |
-3 Influence, 5% penalty on bribery attempts (decreases the chances that a bribe will be successful) |
|
the Gossip |
245 |
TheologiansGuildMember |
Theologians' Guild Apprentice |
1 |
The presence of a Master Theologian's Guild within the kingdom has had a positive influence on this priest's initiation. |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = priest FactionBuildingExists >= m_theologians_guild Affects : TheologiansGuildMember 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = priest FactionBuildingExists = gm_theologians_guild Affects : TheologiansGuildMember 1 Chance : 100 % |
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Theologians' Guild Journeyman |
2 |
The presence of Theologian's Guild HQ within the kingdom has had a positive influence on this priest's initiation. |
+2 Obedience |
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246 |
TheologiansGuildTrained |
Orthodox Instruction |
1 |
The influence of the local Theologian's guild house has only served to make this priest more pious. |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= theologians_guild Affects : TheologiansGuildTrained 1 Chance : 100 % |
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247 |
TouchedByTheGods |
Servant of the Dark Lord |
1 |
Believes that the Dark Lord has a plan that he is meant to be a part of. |
+2 Obedience |
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When to test : CharacterTurnEnd Condition : Trait TouchedByTheGods >= 1 Affects : TouchedByTheGods 1 Chance : 4 % |
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Dramatic Visions |
2 |
They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word. |
+3 Obedience |
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Vision of Prophecy |
3 |
Unshakable in his belief the Dark One has spoken to him directly in his dreams, fuelling him with obedient conviction. |
+4 Obedience |
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248 |
TourneyKnight |
Tourney Entrant |
1 |
This man has been bold enough to try his hand in the tourney fields. |
+1 Respect |
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When to test : CharacterComesOfAge Condition : FatherTrait TourneyKnight >= 1 Affects : TourneyKnight 1 Chance : 20 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists Affects : TourneyKnight 1 Chance : 10 % |
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Fair Jouster |
3 |
Has entered enough jousts to have become an improved man in the saddle. |
+1 Respect, +1 Command when commanding cavalry |
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Good Jouster |
6 |
More than competent with a lance in hand, and quite a contender at the tourney. |
+2 Respect, +1 Command when commanding cavalry |
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Knight of Renown |
12 |
Now a tournament veteran, this man has become famous for his dashing skill at the lists. |
+2 Respect, +1 Authority, +2 Command when commanding cavalry |
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Tourney Champion |
18 |
Renowned for his proud legacy at the tourney, few can now best him with a lance. |
+3 Respect, +2 Authority, +2 Command when commanding cavalry |
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249 |
Trusting |
Naive |
1 |
This man is simply a bit too innocent to understand why others would ever do anything that underhand. |
-1 from personal security (increases the chances of falling victim to assassination) |
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When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Trusting 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : Trusting 1 Chance : 4 % |
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Trusting |
2 |
It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet. |
-2 from personal security (increases the chances of falling victim to assassination) |
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Overly Trusting |
6 |
Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme. |
-3 from personal security (increases the chances of falling victim to assassination) |
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250 |
Ugly |
Plain |
1 |
This man's looks are lacklustre enough that he must compensate a little. |
-1 from popularity (has a negative effect on public order) |
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When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : FatherTrait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Ugly 1 Chance : 4 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 1 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 2 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 3 Affects : Ugly 1 Chance : 50 % |
When to test : CharacterComesOfAge Condition : Trait Ugly >= 4 Affects : Ugly 1 Chance : 50 % |
When to test : OfferedForAdoption Condition : Affects : Ugly 1 Chance : 10 % |
When to test : OfferedForMarriage Condition : Affects : Ugly 1 Chance : 5 % |
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A Bit Rough |
2 |
Though he could be loved, no woman's fantasy looks anything like he does. |
+1 Command, -2 from popularity (has a negative effect on public order) |
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Ugly |
3 |
Well, at least he's got two eyes… albeit way too close together. |
+1 Command, -3 from popularity (has a negative effect on public order), Decreases the chance of having children |
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Repulsive to Behold |
4 |
This man's visage is not just ugly, it is difficult to look him in the eye. |
+1 Command, -4 from popularity (has a negative effect on public order), Decreases the chance of having children |
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Cruelly Deformed |
5 |
This man's features are what most would consider either deformed or inhuman. It is frightening and sad. |
Decreases the chance of having children |
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the Ugly |
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251 |
UnfairProsecutor |
Somewhat Unjust |
1 |
The present Sauron's heavy handed ways are quite evident at trials for traitors these days… |
+1 Obedience |
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When to test : AgentCreated Condition : AgentType = inquisitor FactionLeaderAttribute Purity < 0 Affects : UnfairProsecutor 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = inquisitor FactionLeaderAttribute Violence > 0 Affects : UnfairProsecutor 1 Chance : 100 % |
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Unfair and Unjust |
2 |
With his penchant for suffering, the Dark Lord Sauron has instructed his Servants to show no mercy at trial. |
+2 Obedience |
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252 |
Unjust |
Swift to Judge |
1 |
Makes hasty and often unfair decisions over the people. |
+1 to unrest (has a negative effect on public order) |
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When to test : CharacterTurnEnd Condition : IsFactionLeader I_EventCounter aragorn_accepted > 0 Affects : Unjust 1 Chance : 50 % |
When to test : BrotherAdopted Condition : Affects : Unjust 1 Chance : 10 % |
When to test : GovernorBuildingDestroyed Condition : Treasury > 15000 Trait StrategyChivalry < 1 Affects : Unjust 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Unjust 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : Trait Unjust >= 1 Affects : Unjust 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= wooden_wall not SettlementBuildingExists >= town_hall Trait StrategyChivalry < 1 Affects : Unjust 1 Chance : 6 % |
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Lacks Justice |
3 |
Doesn't really see the merit of justice, it is simply in the way of expedient rule. |
+1 Fear, +2 to unrest (has a negative effect on public order) |
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Unjust |
7 |
A champion of all that is wrong, his judgements utterly mock the pleas for a just result. |
+3 Fear, +3 to unrest (has a negative effect on public order) |
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253 |
Unwrath |
No Wrath |
20 |
DO NOT TRANSLATE - you should never see this! |
-1 Command when commanding gunpowder troops |
Hidden 隱藏 |
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When to test : ExecutesAnAssassinOnAMission Condition : AgentType = witch Affects : Unwrath 1 Chance : 100 % |
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254 |
Upright |
Honest |
1 |
Generally will choose the path of honesty and righteousness. |
+1 Loyalty, 100% increase to cost to bribe, +2 to law (improves public order) |
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When to test : RefuseBribe Condition : Affects : Upright 1 Chance : 50 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_masjid Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_small_masjid Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church_o Affects : Upright 1 Chance : 10 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel_o Affects : Upright 1 Chance : 10 % |
When to test : CharacterComesOfAge Condition : FatherTrait Corrupt >= 1 Affects : Upright 1 Chance : 15 % |
When to test : CharacterComesOfAge Condition : FatherTrait Upright >= 1 Affects : Upright 1 Chance : 25 % |
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Upright 1 Chance : 4 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : Upright 1 Chance : 5 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : Upright 1 Chance : 5 % |
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Trustworthy |
2 |
Can be relied to tell the truth, even when he would have good reason to hide it. |
+2 Loyalty, 200% increase to cost to bribe, +4 to law (improves public order) |
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Utterly Immaculate |
4 |
Doing the right thing is core to this man's beliefs - he is too proud of his character to succumb to worldly vices. |
+3 Loyalty, 300% increase to cost to bribe, +6 to law (improves public order) |
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the Honest |
255 |
VictorVirtue |
Renowned Victor |
5 |
Popularity is something this man's victories are forcing him to become accustomed to. |
+1 Authority, -1 from personal security (increases the chances of falling victim to assassination), +1 to popularity (improves public order) |
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When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege GeneralNumKillsInBattle > 6 BattleOdds <= 1.0 Affects : VictorVirtue 1 Chance : 100 % |
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Famous Victor |
10 |
This man is the toast of the people, always admiring those who bring them victory. |
+2 Authority, -1 from personal security (increases the chances of falling victim to assassination), +2 to popularity (improves public order) |
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Conquering Hero |
15 |
This man's name is mantra of pride for his people, who adore him utterly for his glorious achievements in war. |
+3 Authority, -2 from personal security (increases the chances of falling victim to assassination), +3 to popularity (improves public order) |
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the Conqueror |
256 |
WaningConviction |
Waning Conviction |
1 |
An attempt on this dignitary's life has shaken him enough to affect the way he holds himself. |
-1 Obedience |
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When to test : SufferAssassinationAttempt Condition : AgentType = heretic Affects : WaningConviction 1 Chance : 33 % |
When to test : SufferAssassinationAttempt Condition : AgentType = inquisitor Affects : WaningConviction 1 Chance : 33 % |
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Questioning Cause |
2 |
Concerned for his safety, this diplomatic has taken to keeping a guard with himself, even during 'private' audiences. |
-2 Obedience |
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Feeling Vulnerable |
4 |
So suspicious of another attempt on his life he has lost much of his ability to convey any sense of trust. |
-3 Obedience |
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257 |
Warmonger |
Aggressive |
1 |
A disturbing boost of conviction enters this priests voice when his sermons turn to Biblical conflict. |
+1 Violence |
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When to test : CardinalPromoted Condition : Affects : Warmonger 1 Chance : 50 % |
When to test : CardinalPromoted Condition : Trait Warmonger >= 1 Affects : Warmonger 1 Chance : 50 % |
When to test : CardinalPromoted Condition : Trait Warmonger >= 2 Affects : Warmonger 1 Chance : 50 % |
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Warlike |
2 |
The Bible says thou shall not kill, but this priest believes that's open to interpretation somehow. |
+2 Violence |
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Violent |
3 |
Rabidly preaches that the faithful must cleanse the Earth of all heathens and blasphemers, by means most gruesome if possible. |
+3 Violence |
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258 |
WaveringFaith |
Waning Faith |
1 |
Has seen the church's effort come to naught in the past, and does not know what to think of it. |
-1 Obedience |
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When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest PopulationOwnReligion < 60 PopulationHeretic >= 20 ReligionShift <= 8 TimeInRegion > 5 Affects : WaveringFaith 1 Chance : 20 % |
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Wavering Faith |
2 |
Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. |
-2 Obedience |
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Damaged Faith |
3 |
Realising so many see the divine a different way is making this man question if he can see it at all anymore. |
-3 Obedience |
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Lost Faith |
4 |
Has seen the efforts of the church bear little fruit over the years, shattering his faith and drive. |
-4 Obedience |
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259 |
WifeIsBarren |
Wife is Barren |
1 |
This man's wife appears to have difficulty falling pregnant. |
Decreases the chance of having children |
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When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < 0 Affects : WifeIsBarren 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < -1 Affects : WifeIsBarren 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseAttribute Fertility < -2 Affects : WifeIsBarren 1 Chance : 100 % |
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Wife is Infertile |
2 |
This man's wife is quite unlikely to bear children in her lifetime. |
Decreases the chance of having children |
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Wife is Cursed |
3 |
This man's wife is seemingly unable to bear children - a very sad affair. |
Decreases the chance of having children |
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260 |
WifeIsBitch |
Wife is Unpleasant |
1 |
This man's wife is simply not pleasant to deal with at all. |
-1 from popularity (has a negative effect on public order) |
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When to test : CharacterMarriesPrincess Condition : SpouseTrait PretentiousWoman >= 1 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait PretentiousWoman >= 2 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman >= 1 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman >= 2 Affects : WifeIsBitch 1 Chance : 100 % |
When to test : CharacterMarriesPrincess Condition : SpouseTrait HarshWoman = 3 Affects : WifeIsBitch 1 Chance : 100 % |
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Wife is Nasty |
3 |
This man's wife is known for being very difficult to deal with, hardly befitting of royalty. |
-2 from popularity (has a negative effect on public order) |
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Wife is Deplorable |
5 |
This man's wife is known for being of foul character, and is spoken of poorly by the people. |
-1 from public security (reduces the chances of detecting and capturing enemy agents), -3 from popularity (has a negative effect on public order) |
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