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Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Harad / Traits 特性
Third Age 3.1 魔戒第三紀元 3.1
Harad Harad
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
201 Miserly Mean with Money 1 Uncomfortable with letting go of money unless it is sure to bring a worthy return. 2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Miserly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth 2 This man is interested in keeping his wealth, not parting with it. 2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly 4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. 5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) the Mean
202 Missionary Missionary 1 Bringing the entire flock into the one true faith is an admirable achievement. +1 Obedience, +1 Eligibility, +1 Purity, -1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceReligion > 95 >= 10
PopulationOwnReligion > 95
ReligionShift > 10
Affects : Missionary 1
Chance : 100 %
Spreader of Obedience 3 Has ensured his own obedience is dominant on more than one occasion. +2 Obedience, +1 Eligibility, +2 Purity, -2 Violence
Beacon of Obedience 6 A true champion of spreading obedience. He always leaves a trail of believers in his wake. +3 Obedience, +2 Eligibility, +3 Purity, -2 Violence
203 Multilingual Bilingual 1 Speaks both his faction's tongue, plus that of the locale he grew up in. +1 Influence
When to test : CharacterTurnEnd
Condition : AgentType = diplomat
DistanceCapital >= 60
Affects : Multilingual 1
Chance : 10 %
When to test : AgentCreated
Condition : AgentType = diplomat
DistanceCapital >= 40
Affects : Multilingual 1
Chance : 33 %
When to test : AgentCreated
Condition : Trait Multilingual >= 1
Affects : Multilingual 1
Chance : 33 %
Multilingual 2 Can speak fluently in several languages, making his work in foreign courts much more effective. +2 Influence
Translator 4 Fluent in most major dialects throughout Middle-earth. +3 Influence
204 NaturalAssassinSkill Cold Killer 1 This man can kill pragmatically, a quality that makes him well suited to his profession. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = assassin
Affects : NaturalAssassinSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
Trait NaturalAssassinSkill = 1
Affects : NaturalAssassinSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = assassin
Trait NaturalAssassinSkill >= 2
Affects : NaturalAssassinSkill 1
Chance : 33 %
Talent for Murder 2 Has a sick talent for spotting the moment of opportunity arrive to end a life without drawing notice. +2 to agent's skill
Born to Kill 3 Can find a way to kill anyone, almost like an art form, but more truly an instinct. +3 to agent's skill
205 NaturalDiplomatSkill Diplomatic Nature 1 Has always had a talent for being able to talk things through amiably. +1 Influence
When to test : AgentCreated
Condition : AgentType = diplomat
Affects : NaturalDiplomatSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = diplomat
Trait NaturalDiplomatSkill = 1
Affects : NaturalDiplomatSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = diplomat
Trait NaturalDiplomatSkill = 2
Affects : NaturalDiplomatSkill 1
Chance : 33 %
Natural Mediator 2 With his innate ability to settle disputes so well, it is no wonder he became a diplomat. +2 Influence
Diplomatic Genius 3 All his life this man has always been able to make others see things in a way they will be able to agree with him. +3 Influence
206 NaturalHereticSkill New Faith 1 A new take on spirituality has given this man a little more faith than he had in the past. +1 Obedience
When to test : PriestBecomesHeretic
Condition : Attribute Piety < 1
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 50 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = heretic
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 33 %
New Conviction 2 A pure belief that he now has a true understanding of the divine has made this man all the more pious. +2 Obedience
Spiritually Reborn 3 Gripped by a new obedient fervour, this man follows his new set of tasks with amazing conviction. +3 Obedience
207 NaturalMilitarySkill Talent for Command 1 Always showed a natural understanding for military tactics. +1 Command
When to test : CharacterComesOfAge
Condition : FatherTrait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 30 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 2
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 3
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : OfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
Natural Commander 2 A natural leader of men, well suited to military command. +2 Command
Born to Command 3 Born with both the will and ability to lead other men decisively in battle. +3 Command
Born Conqueror 4 A military savant, blessed with a mind that pioneers winning battle tactics. +4 Command
208 NaturalPriestSkill Blessed 1 Appears to be somewhat more in touch with God and his spirituality than most. +1 Obedience
When to test : AgentCreated
Condition : AgentType = priest
Affects : NaturalPriestSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill = 1
Affects : NaturalPriestSkill 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill >= 2
Affects : NaturalPriestSkill 1
Chance : 20 %
Spirit of the Maia 2 There is no doubt in this Maia's mind that Melkor speaks to him directly, and that he must heed his call. +2 Obedience
Chosen One 3 So strong and unyielding is his connection with Melkor that some fear even the name of him. +3 Obedience
209 NaturalPrincess Charming Consul 1 Those of noble birth always display a more effective grasp of etiquette and courtesy. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : NaturalPrincess 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Trait NaturalPrincess = 1
Affects : NaturalPrincess 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Trait NaturalPrincess = 2
Affects : NaturalPrincess 1
Chance : 20 %
Natural Negotiator 2 A fascination with the fine art of socialising gracefully has made her highness quite a cunning communicator. +2 Charm
Born Mediator 3 Her highness speaks with rare conviction and poise, making her an ideal selection for diplomatic missions. +3 Charm
210 NaturalSpySkill Quietly Observant 1 Has always been one to notice things without others knowing he was there. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = spy
Affects : NaturalSpySkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 1
Affects : NaturalSpySkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = spy
Trait NaturalSpySkill = 2
Affects : NaturalSpySkill 1
Chance : 20 %
Spying Talent 2 Has an ability to discover things he shouldn't know. Be places he should not be. +2 to agent's skill
Natural Spy 3 Understands espionage innately and completely. A man of mystery to be sure. +3 to agent's skill
211 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 6
Affects : NightBattleCapable 6
Chance : 5 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
212 Noctophilia Likes the Dark 2 The dark is not something to be feared, but rather, something to take advantage of in battle. +1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
Effective at Night 3 Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. +2 Command when fighting at night
Nocturnal 5 Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. +3 Command when fighting at night
213 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.8
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
214 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 50 %
When to test : OccupySettlement
Condition :
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
215 OpenMinded Odd Habits 1 Has seen his faith's effort come to naught in the past, and does not know what to think of it. +1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion <= 40
TimeInRegion > 2
Affects : OpenMinded 1
Chance : 20 %
When to test : CharacterNearHeretic
Condition : AgentType = priest
Affects : OpenMinded 1
Chance : 25 %
Open-Minded 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. +2 Unorthodoxy
Quite Unorthodox 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. +3 Unorthodoxy
216 Palantir_Exhaustion 1 Battling wills with Sauron during the last Palantír viewing has taken its toll on this general. -60% Movement Points, -1 Command, -2 Hit Points, -5% Trading, -5% Tax Collection
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 0
Trait Palantir_Exhaustion == 1
Affects : Palantir_Exhaustion -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 0
Trait Palantir_Exhaustion == 2
Affects : Palantir_Exhaustion -2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 0
Trait Palantir_Exhaustion == 3
Affects : Palantir_Exhaustion -3
Chance : 100 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 1
HasAncType palantir
Trait Palantir_Will_Strength == 0
Affects : Palantir_Exhaustion 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 1
HasAncType palantir
Trait Palantir_Will_Strength > 0
Affects : Palantir_Exhaustion 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 1
HasAncType palantir
RemainingMPPercentage < 50
Affects : Palantir_Exhaustion 1
Chance : 100 %
Palantír Exhaustion 2 Battling wills with Sauron during the last Palantír viewing has left this general exhausted. -80% Movement Points, -2 Command, -3 Hit Points, -10% Trading, -10% Tax Collection
Severe Palantír Exhaustion 3 Battling wills with Sauron during the last Palantír viewing has left this general utterly exhausted. -100% Movement Points, -3 Command, -4 Hit Points, -15% Trading, -15% Tax Collection
217 Palantir_Will_Strength Strong Willed 1 Less vulnerable to mind effects while using the Palantíri. {Palantir_Exceptional_Willed
When to test : CharacterTurnEnd
Condition : Attribute Command >= 7
Trait Palantir_Will_Strength == 0
FactionIsLocal
Affects : Palantir_Will_Strength 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Palantir_Will_Strength == 1
Affects : Palantir_Will_Strength 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Palantir_Will_Strength == 2
Affects : Palantir_Will_Strength 1
Chance : 66 %
When to test : CharacterTurnEnd
Condition : Attribute Command >= 9
Trait Palantir_Will_Strength < 2
FactionIsLocal
Affects : Palantir_Will_Strength 2
Chance : 100 %
2 Almost invulnerable to mind effects while using the Palantíri. {Palantir_Exhaustion_Light
218 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_viewed_this_turn == 1
I_EventCounter pal_sauron_local_and_in_barad == 0
HasAncType palantir
Trait Palantir_Will_Strength >= 2
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_viewed_this_turn == 1
I_EventCounter pal_sauron_local_and_in_barad == 0
HasAncType palantir
Trait Palantir_Will_Strength == 0
Affects : Paranoia 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_sauron_influence_this_turn == 1
HasAncType palantir
Trait Palantir_Will_Strength == 0
Affects : Paranoia 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : I_EventCounter pal_viewed_this_turn == 1
I_EventCounter pal_sauron_local_and_in_barad == 0
HasAncType palantir
Trait Palantir_Will_Strength == 1
Affects : Paranoia 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait RingCorruption1 >= 1
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait RingCorruption2 >= 1
Affects : Paranoia 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait RingCorruption3 >= 1
Affects : Paranoia 1
Chance : 12 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait RingCorruption4 >= 1
Affects : Paranoia 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait RingCorruption5 >= 1
Affects : Paranoia 1
Chance : 18 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
219 PassionateWoman Warm 1 She can focus on her duties, but her mind is usually on her loved ones. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 20 %
Passionate 2 A creature of intimacy, unashamed of showing her feelings toward people. +1 Charm
Insatiable 3 This noble nymph is clearly interested in the act of producing an heir, or several. +2 Charm, Increases the chance of having children
220 Peaceful Placid 1 As would be expect of a man of the cloth, violence is generally not one of this man's solutions -1 Violence
When to test : CardinalPromoted
Condition : Trait Peaceful >= 1
Affects : Peaceful 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 2
Affects : Peaceful 1
Chance : 50 %
Peaceful 2 It does not matter what the justification is to this man of God, he always shuns acts of violence. -2 Violence
Abhors Violence 3 So adverse to violence and bloodshed is this man that he preaches these things to be sin. -3 Violence
11 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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