When to test : SabotageMission Condition : MissionSucceeded Affects : GoodSaboteur 1 Chance : 100 %
Expert Saboteur
4
This man is quite adept at the arts of sabotage.
+2 Sabotage
Master Saboteur
8
Having felled so many foreign structures, this man is now a master of sabotage.
+3 Sabotage
142
GoodSiegeAttacker
Wall Taker
1
This man has shown he can spot the right place to assault a settlement.
+1 Command when assaulting walls
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds < 2 Affects : GoodSiegeAttacker 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodSiegeAttacker 2 Chance : 17 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : GoodSiegeAttacker 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : GoodSiegeAttacker 2 Chance : 17 %
Siege Expert
2
Has proven to be a reliable man to command an assault on city walls.
+2 Command when assaulting walls
Siege Master
4
This man is known for his ability to take walls, and his troops act with confidence when assaulting at his order.
+3 Command when assaulting walls
Unstoppable in Siege
8
Strikes fear into the hearts of militia guard everywhere - notorious for being able to take cities and castles at will.
+4 Command when assaulting walls
the Unstoppable
143
GoodSiegeDefender
Good at the Walls
1
This man has an basic grasp of how to stave off a besieging enemy.
+1 Command when defending walls
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds < 1.7 Affects : GoodSiegeDefender 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : GoodSiegeDefender 1 Chance : 4 %
Strong at the Walls
2
This man has a good understanding of how to defend a settlement.
+2 Command when defending walls
Urban Protector
4
Admired by the people for his ability to protect their lives and homes.
+3 Command when defending walls
Savior of Cities
8
Known far and wide for his ability to successfully defend cities and castles, and considered an extra ring of defence.
+4 Command when defending walls
the Defender
144
GoodSpy
Inconspicuous
1
Able to blend in most places without drawing attention to himself.
+1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted)
When to test : SpyMission Condition : MissionSucceeded Trait GoodSpy = 0 Affects : GoodSpy 1 Chance : 100 %
When to test : SpyMission Condition : MissionSucceeded Trait GoodSpy > 0 Affects : GoodSpy 1 Chance : 75 %
Adept Agent
2
Proven capable of seeing what needs to be seen, without being seen himself.
+2 to agent's skill, +2 to line of sight (increases the range at which enemies are spotted)
Spy
4
Espionage is an art to this man. He has succeeded on enough missions to justify his growing confidence.
+3 to agent's skill, +3 to line of sight (increases the range at which enemies are spotted)
Adept Spy
8
A true adept in the ways of subterfuge and espionage, and one of the realm's finest set of eyes.
+4 to agent's skill, +4 to line of sight (increases the range at which enemies are spotted)
Master Spy
16
No door can hold this man, no secret can remain safe. A true master spy, and a key asset to your intelligence network.
+5 to agent's skill, +5 to line of sight (increases the range at which enemies are spotted)
the Clever
145
GoodTaxman
Good with Taxes
1
Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression.
10% bonus on tax income
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel > tax_high Affects : GoodTaxman 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : GoodTaxman 1 Chance : 4 %
Thorough Taxman
2
Adept at ensuring that tax collection under his rule is diligent and efficient.
20% bonus on tax income, +1 to unrest (has a negative effect on public order)
Cruelly Exacting Taxman
3
Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people.
30% bonus on tax income, +2 to unrest (has a negative effect on public order)
146
GoodTrader
Understands Trade
12
Has a firm grasp of how trade and mercantile industries operate.
10% bonus on all trade income
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchant_bank Affects : GoodTrader 3 Chance : 100 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= caravan_stop Affects : GoodTrader 3 Chance : 100 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= port Affects : GoodTrader 3 Chance : 100 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= roads Affects : GoodTrader 1 Chance : 100 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchants_wharf Affects : GoodTrader 1 Chance : 80 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= corn_exchange Affects : GoodTrader 2 Chance : 100 %
When to test : GovernorAgentCreated Condition : AgentType = merchant Affects : GoodTrader 2 Chance : 100 %
When to test : CharacterComesOfAge Condition : FactionType milan Affects : GoodTrader 12 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : GoodTrader 12 Chance : 4 %
Trader
24
Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand.
20% bonus on all trade income
Master Trader
48
This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire.
30% bonus on all trade income
147
Gregarious
Sociable
1
Comfortable shaking hands or becoming the centre of attention.
+1 to popularity (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Gregarious >= 1 Affects : Gregarious 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Introvert >= 1 Affects : Gregarious 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Gregarious 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait Gregarious >= 1 Affects : Gregarious 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 Affects : Gregarious 1 Chance : 3 %
Gregarious
2
A man of the men, more at home when surrounded with friends than alone on a throne.
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order)
Everyone's Friend
4
Enjoys his popularity, always keen to assemble a group of friends, or friends to be.
+2 Morale for all troops on the battlefield, +3 to popularity (improves public order)
148
GrowingConviction
Growing Conviction
1
Surviving an attempt on his life has instilled this man with a little more confidence than he had before the event.
+1 Piety
When to test : ExecutesAnAssassinOnAMission Condition : AgentType = heretic Affects : GrowingConviction 1 Chance : 33 %
Strengthened Resolve
2
Several close calls have led this man to start believing he's a bit more of a man than most of those he has to deal with.
+2 Piety
Feeling Invulnerable
4
Survived so many attempts on his life that he now holds himself with extreme confidence in all situations.
+3 Piety
149
Haemophobic
Un-Manly
1
Goes pale at the sight of blood, a weak quality unbefitting of a true man.
-1 Authority, -1 Morale for all troops on the battlefield
When to test : PostBattle Condition : not WonBattle not GeneralFoughtInCombat PercentageEnemyKilled = 0 Affects : Haemophobic 1 Chance : 5 %
When to test : BattleGeneralRouted Condition : Affects : Haemophobic 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Haemophobic 1 Chance : 4 %
Disgusted by Blood
2
Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one.
-2 Authority, -2 Morale for all troops on the battlefield
Fears Blood
3
Usually turns at the sight of blood, and he if cannot do so, is immediately sick.
-3 Authority, -3 Morale for all troops on the battlefield
150
Hajj
Performed the Hajj
1
This man has taken the journey to the holiest sanctuary of the Kaaba and performed the obligatory rituals of the Hajj
+2 Piety
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Mecca CharacterReligion islam not Trait Hajj >= 1 Attribute Piety > 3 Affects : Hajj 1 Chance : 75 %
151
HaleAndHearty
Healthy
1
Appears to have a reasonable constitution to stave off most physical complaints.
+2 to your general's hitpoints (how many hits your general can take before dying)
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = public_baths Affects : HaleAndHearty 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = aqueduct Affects : HaleAndHearty 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : HaleAndHearty 1 Chance : 3 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : HaleAndHearty 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 Affects : HaleAndHearty 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= bimaristan Affects : HaleAndHearty 1 Chance : 3 %
In Good Health
2
Robust enough to survive ailments that most others would struggle to shake off, though he rarely gets ill.
+4 to your general's hitpoints (how many hits your general can take before dying)
Bastion of Health
3
This man simply doesn't get ill, and would probably recover swiftly if ever he were to become so.
Increases the chance of having children, +6 to your general's hitpoints (how many hits your general can take before dying)
152
Handsome
Handsome
1
Considered by most to be a good looking man.
+1 to popularity (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 1 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 2 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 3 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 1 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 2 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 3 Affects : Handsome 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Handsome 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Handsome 1 Chance : 10 %
Physically Attractive
2
Boasts looks that most men would kill to have when courting ladies.
+2 to popularity (improves public order)
Striking to Behold
3
Women commonly lose their words when first addressing this beautiful man.
+1 Authority, +3 to popularity (improves public order)
Physically Flawless
4
There is no chance this man's portrait will be flattering, no matter how deft the artist.
-1 Command, +1 Authority, +4 to popularity (improves public order)
the Handsome
153
Harem_Sultan
Sultan of the Harem
3
The sultan has totally withdrawn into the harem and has left matters of the state in the hands of his corrupt ministers
-3 authority, -20% taxes, -2 command
When to test : CharacterTurnEnd Condition : EndedInSettlement IsFactionLeader CharacterNumTurnsIdle > 9 SettlementBuildingExists >= coaching_house Trait Energetic < 1 Treasury > 15000 Affects : Harem_Sultan 1 Chance : 10 %
154
HarshJustice
Hard Justice
1
States that justice is about crime, and crime is about punishment. Thus, justice is about punishment.
+1 to unrest (has a negative effect on public order), +2 to law (improves public order)
When to test : GovernorBuildingCompleted Condition : Trait StrategyDread >= 1 SettlementBuildingFinished >= town_hall Affects : HarshJustice 1 Chance : 100 %
When to test : ExterminatePopulation Condition : Affects : HarshJustice 1 Chance : 20 %
When to test : GovernorCityRiots Condition : Affects : HarshJustice 1 Chance : 5 %
When to test : GovernorCityRebels Condition : Affects : HarshJustice 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : HarshJustice 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait HarshJustice >= 1 Affects : HarshJustice 1 Chance : 4 %
Harsh Justice
3
Believes that if punishment is not being administered on a regular basis, then crime will spread unchecked!
+2 to unrest (has a negative effect on public order), +4 to law (improves public order)
Severe Justice
7
Has no qualms about terrorising the populace with fear of brutal punishment should they ever run into the law.
+1 Dread, +3 to unrest (has a negative effect on public order), +6 to law (improves public order)
155
HarshRuler
Iron Fisted
1
Rules with an iron fist - it is the lot of the common people to serve him. He enjoys reminding them of this.
+1 Dread, +1 to law (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 Affects : HarshRuler 1 Chance : 50 %
When to test : BrotherAdopted Condition : Affects : HarshRuler 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_extortionate GovernorLoyaltyLevel < loyalty_happy Treasury > 10000 TimeInRegion > 3 Affects : HarshRuler 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : HarshRuler 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait HarshRuler >= 1 Affects : HarshRuler 1 Chance : 4 %
Harsh Ruler
3
Makes the lives of the people less bearable. He often humiliates peasants simply out of spite.
+2 Dread, -1 from personal security (increases the chances of falling victim to assassination), +1 to squalor (decreases population growth and public order), +2 to law (improves public order)
Cruel Ruler
6
Actually enjoys the act of making those under his dominion suffer, so that they may fear and respect their master.
+3 Dread, -2 from personal security (increases the chances of falling victim to assassination), +2 to squalor (decreases population growth and public order), +3 to law (improves public order)
the Cruel
156
HarshWoman
Hard But Fair
1
Feels that it is the people's duty to obey the laws of the land, not question them.
-1 Charm
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 AgentType = princess Affects : HarshWoman 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait NonAuthoritarian >= 1 AgentType = princess Affects : HarshWoman 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait HarshWoman >= 1 Affects : HarshWoman 1 Chance : 4 %
Harsh Mistress
2
Considers the need for order justification for rather heavy-handed laws and punishment.
-2 Charm
Cruel Mistress
3
Displays a perverse pleasure in seeing those who put a foot out of place punished.
-3 Charm
157
HashashinsGuildMember
Hashashins' Guild Apprentice
1
The presence of a Master Hashashins' Guild within the kingdom has made this man a more effective operative.
+1 to agent's skill
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists >= m_eastern_assassins_guild Affects : HashashinsGuildMember 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists = gm_eastern_assassins_guild Affects : HashashinsGuildMember 1 Chance : 100 %
Hashashins' Guild Journeyman
2
The presence of Hashashins' Guild HQ within the kingdom has afforded this man significantly enhanced training.
+2 to agent's skill
158
Hatesaztec
Despises Aztec Ways
1
Knowing that the Aztecs practise live sacrifice upon their victims fuels this man's desire to see them dead.
+1 Command when fighting against Aztecs
When to test : CharacterComesOfAge Condition : FatherTrait Fearsaztec >= 1 Affects : Hatesaztec 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Hatesaztec >= 1 Affects : Hatesaztec 1 Chance : 25 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 GeneralFoughtFaction aztecs Affects : Hatesaztec 1 Chance : 40 %
Hates Aztecs
2
There is no mercy in this man's heart for the Aztec heathens that inhabit this rich New World.
+1 Morale for all troops on the battlefield, +2 Command when fighting against Aztecs
Loathes Heathen Aztecs
4
This man's zealous hatred of the Aztecs borders on frightening to many, particularly the Aztec warriors themselves.
+3 Command when fighting against Aztecs
159
Hatesbyzantium
Dislikes the Byzantines
1
This man wouldn't mind showing the Byzantines some unsanitary things that can be done with a sword.
+1 Command when fighting against Byzantine
When to test : CharacterComesOfAge Condition : FatherTrait Fearsbyzantium >= 1 Affects : Hatesbyzantium 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Hatesbyzantium >= 1 Affects : Hatesbyzantium 1 Chance : 25 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 GeneralFoughtFaction byzantium Affects : Hatesbyzantium 1 Chance : 40 %
Hates the Byzantines
2
There's enough conviction in this man's drive to defeat the Byzantines in battle that his men are inspired themselves.
+1 Morale for all troops on the battlefield, +2 Command when fighting against Byzantine
Loathes all Byzantines
4
This man passionately insists that the Byzantium Empire is an aging blight that must be lanced from this world.
+3 Command when fighting against Byzantine
160
Hatesdenmark
Dislikes the Danes
1
To this man the Danes are a scourge that afflicts Europe's north, and should not be allowed to spread any further.
+1 Command when fighting against Danish
When to test : CharacterComesOfAge Condition : FatherTrait Fearsdenmark >= 1 Affects : Hatesdenmark 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Hatesdenmark >= 1 Affects : Hatesdenmark 1 Chance : 25 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 GeneralFoughtFaction denmark Affects : Hatesdenmark 1 Chance : 40 %
Hates the Danes
2
A leader who can show raw enthusiasm about engaging the hardy Scandinavians is an example to his men.
+1 Morale for all troops on the battlefield, +2 Command when fighting against Danish
Loathes Disgusting Danish
4
His hatred of the Danes is unfathomable… His drive to slay them in battle, unmatched.